Story Mr. Family Man was once trapped in a space/time vortex. Horribly enough, he got stuck in another dimension, a dimension in minimalism. Being stuck here has declared him has Mr. Lonely. Years and years have passed by and Mr. Lonely is sick and tired of this place. It is time for a change! He has a plan. A brilliant one at that. He is going to escape this vast dimension. How? One may ask. He is going to escape through a portal...
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Mission 0) Build a portal Follow these steps to build the portal. 1) Gather resources Destroy rocks by targeting them with your short-range laser and fire it. When destroyed, they will release one of two objects; Minimalisium or Scrap Metal. Collect these! 2) Gather parts Find and destroy space stations. The debris could be useful to build the portal. Additionally, they will provide your ship with various upgrades. 3) Time to build Fly close to the centre of space. The central gravity will provide extra power for the portal. Build the portal in said zone. 4) Escape Escape through the portal whenever it is open.
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Controls Move - WASD Aim - Mouse Shoot - Left Mouse Button Build Portal - Right Mouse Button
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A quick warning to everyone who's reading the source. You might feel dizzy, light headed or like throwing up. It is not the safest place to be and I do believe it is contained with all kinds of radioactivity.
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Known issues * Sound may cut out sometimes. No idea why because I used the same code for the sound as my previous LD entry and that one had no problem. * Sounds may not even be played for some users. Huh....
Pretty awesome. The game was fun--and everybody loves a little space mining. The mobs were hard (them and their predictive firing). The end boss was a surprise and was surprising and entered the screen in a very professional manner.
Amazing game! Great battle, especially the final boss. I loved taking strafing runs and dodging the fire. Only thing negative I could say is that the audio seemed to cut very early into the game. After exiting the application and starting again it would cut out once again. Not sure what was up with that.
Oh man, that last fight was hard, I had to retreat a few times. So many lasers!
Great feeling combat. Circling a station or group of enemies while firing that first energetic barrage is really satisfying, especially after you get the engine speed and firing speed upgrades.
Really nice work. I think you could have made it more fun by reducing the amount of things you need to collect, because I feel like this is way too long of a time investment of repetition. I was able to destroy one of the space stations and collected 10 scrap, that was enough for me. I really liked the graphics style and the asteroids reminded me of potatoes. The gameplay felt solid and it ran really well on my computer.
Overall a really awesome game. If the bigger enemies would also move, that would make the combat more interesting, this way it is only a matter of retreating often enough and just firing the way the enemy bullets come from.
@manabreak: It sure would, but I lacked both time and composing skills.
@Mark Hildreth: The sound issue only happens sometimes for me, which is very weird since the code doesn't change between gameplay. What's more odd is that it has worked fine before.
@Xatulu: There are audio. Although, it seems to only work for some users sometimes. Randomness~
@the rest: Thank you all for the comments and feedback. I appreciate it.
Absolutely loved it, and the plot twist (which, for the sake of spoilers, I won't name) was really good. Actually reminded me a bit of FTL, and one of the best games I've seen so far :)
This is a great game! I died the first time I tried and it took me a while to realise that I have to be near the asteroids to shoot them, but then I played it through to the end. It was good to see a boss fight to finish on :)
That was a lot of fun. If I had to pick any one thing, I'd say I liked the weapon effects, particularly from the bases and from the end boss. It kept the pressure up without feeling overwhelming. I'd expect that some would want it to be more difficult though, but then I suppose you could deliberately skip some of the upgrades.
Very nice game, one of the bests I've seen so far! It is quite hard, though, I couldn't even beat it. :D After I've destroyed a space station, an entire fleet of enemies started to chase me!
Very fun game. The ship's progression is quite motivating and the gameplay is a little repetitive but engaging nontheless. Well done and thanks for sharing this nice piece of work!
wow, this was great! I love it, the idea is brilliant and it's very well executed - this is also the type of game I'd like to make to learn some java game dev stuff (since I never made a game with it yet) and looking at your source code will definitely help me a lot
Did not play it till the end. From what I seen, the game was good, but not very good. The graphics are ok (the stars could use some scrolling). The mechanics are well-known.
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It's just a little too hard - I couldn't kill more than 1 space station without taking too much hull damage.
If you made this into a full-fledged game, I would definitely buy it.
Great feeling combat. Circling a station or group of enemies while firing that first energetic barrage is really satisfying, especially after you get the engine speed and firing speed upgrades.
Seemed very polished.
If the bigger enemies would also move, that would make the combat more interesting, this way it is only a matter of retreating often enough and just firing the way the enemy bullets come from.
@Mark Hildreth: The sound issue only happens sometimes for me, which is very weird since the code doesn't change between gameplay. What's more odd is that it has worked fine before.
@Xatulu: There are audio. Although, it seems to only work for some users sometimes. Randomness~
@the rest: Thank you all for the comments and feedback. I appreciate it.
For me it had absolutely no sound. :(
I love it, the idea is brilliant and it's very well executed - this is also the type of game I'd like to make to learn some java game dev stuff (since I never made a game with it yet) and looking at your source code will definitely help me a lot
well done :D