Red square = death team representing =D Fun game but I think giving the player a small sight radius rather than total darkness would have been more enjoyable. Trial and error only goes so far.
While the concept is acutally a nice idea, it gets repetitive really fast, as the only way to explore a level is die over and over - trial and error, like the title of the game says.
This game is genuinely fun, which I definitely can't truthfully say of all of the games I've tried so far. It's not the best theme-fitting game, but the theme wasn't so good itself. It could have fit the theme Exploration really well, though - I couldn't have imagined it being this interesting to explore a small platformer level.
This could have easily been a tedious, annoying game, but because of the strong visual style, the quick restart turnover, and the sense of exploration as more of the level is revealed, it ended up being quite enjoyable, in my opinion.
Had a few problems trying to compile it for Mac, but I finally did it. So now even Mac people can play it, at least I hope they can.
I don't have much experience working with Macs and don't know for which versions it will work, but I compiled the game on an Intel based Mac with OS X 10.7.5.
Impressive stuff, considering it's the first time you've used that framework. I love how the platforms and walls fade in when you touch them. If I could make one recommendation, it would be having the "death" areas visible from the onset - I know the game is called "Trial and Error," but it was a little frustrating going from "explore the invisible maze" to "make one wrong move and you die."
Comments29
While the concept is acutally a nice idea, it gets repetitive really fast, as the only way to explore a level is die over and over - trial and error, like the title of the game says.
The concept is a lot of fun and fits the theme well.
I would have loved some more levels though.
I really liked the main mechanic (i.e., the need to uncover the map). =]
Very good execution of a simple concept. Really nice, too bad it didn't have a few more levels ^^.
Kudos!
Hope to see you again next time.
So now even Mac people can play it, at least I hope they can.
I don't have much experience working with Macs and don't know for which versions it will work, but I compiled the game on an Intel based Mac with OS X 10.7.5.
I really like the gameplay. :)