This is the most polished game I've played from this competition, and I was surprised how fun it turned out to be. The "Maniac" level was a bit tricky, but the solution is clever. Very well done, sir.
Really fun game, but I've got three little complaints: - too short :) - the SFXs for the saws seem to overlay; that makes them a bit too loud on the later levels, - you should've hinted at the fact that Maniac's death makes it safe to cross him (his saw is still spinning, looks like an obstacle); maybe by fading out his entire body or stopping his saw.
I enjoyed everything about this. The art, the music, the gameplay. Very slick and neat. Agree it was too short! I thought I was done with training about the time the game ended :) I would work on this, extend it and give people more.
@Spierek your complaints is indeed fair :) I will mind these if I decide to continue development. Yey! You noticed my Meat Boy reference :) Also there is some notes from Limbo :-D
Really excellent entry! I intentionally threw myself into the first saw just to see what would happen, but it wasn't really necessary since I hit every one after that at least once ;)
I liked it very much. Nice blood-like particle system. It feels short :-). But in the Maniac level I nearly got stuck after the maniac is dead because I didn't consider that possible exit [to avoid spoilers]... that puzzle looks a bit unfair... I don't know if it is intentional . Anyway great game
Awesome one, really loved the being cut effect... :) Sometimes the U wouldn't start running, and other times I'd get the opposite (running without me asking)... Good concept, you can build a whole full game from it!
We can feel the Limbo influence here, but with an awkwardly peaceful music. I was surprised to reach the end of the game so fast... but that means it was a good one!
Great game, I loved the mood and thought into it. It wasn't long but it was fun. The only thing I did not like was the difference between walking and running pace.
This was very well done. Easy to grasp, but tricky to master. The maniac level had me stumped until I realized it would chase you. The soothing music juxtaposed with the saw sounds was eerily perfect for this little game. I would love to see you build this out with more levels. Great job!
Neat concept of being restricted in one plane of movement. I gave up on "Maniac", even after watching tutorial video. Just couldn't time it right to collide with the other saw.
Not bad, but the fade effect on death is too long as you can die a lot in the game (it annoyed me). Also a bit frustrated by the hitbox of the saw, sometimes I felt my deaths a bit unfair. Apart from that, your game is nice :)
I liked the visuals and music very much. In the first couple of levels it was annoying to completely have no reference for where the obstacles were when they sled out of the way entirely. Loved how I got addicted enough to beat maniac without watching the video.
There was a problem with the text(? I think it was supposed to be text because it wasn't displaying properly).
uhhh ! It's hard ! Really nice mood and very stressful. The saws hitbox are maybe a bit too big, and the death cinematic too long (and too frequent fore me :-) )
Its working ok now, though is that supposed to be text? its not rendering it properly. Great game. Good fun though a bit short. I was looking forward to some really hard levels. In some of the earlier levels it was hard to see how you are moving when no evil stuff is on screen.
Pretty short but it was still a fun game. The mechanics were well thought out, the animations are really nice and that last level was quite clever. Would definitely love to see some more levels.
Pretty good, didn't know what it was supposed to be at first,as there was a bug that made the graphics look weird, and completely unlike what was in the walkthrough video.
The feedback of the game feels really realistic in spite of the minimalistic appearance. I like the combination of the simple graphics, animations and sound effects. Only the U seems out of place to me.
Comments69
- too short :)
- the SFXs for the saws seem to overlay; that makes them a bit too loud on the later levels,
- you should've hinted at the fact that Maniac's death makes it safe to cross him (his saw is still spinning, looks like an obstacle); maybe by fading out his entire body or stopping his saw.
But still, it was fun. Sorta like a 1D Meat Boy.
TBW. Thanks everyone!
the pixel 'blood' is hilarious :) quite tantalizing
Really great work. I think this is one of my favorites so far.
Running Firefox 20 on Linux.
Looks awesome though.
Sometimes the U wouldn't start running, and other times I'd get the opposite (running without me asking)...
Good concept, you can build a whole full game from it!
I like how it cannibalistic, and how you make level design.
I really enjoy with Hurry and Maniac levels =)
This is a bit short. I want to see more. :D
- SEPHY (@sephyka)
I really liked the "blood" effects and the music.
The maniac challenge was amusing as well :)
Good job!
There was a problem with the text(? I think it was supposed to be text because it wasn't displaying properly).
Great game. Good fun though a bit short. I was looking forward to some really hard levels.
In some of the earlier levels it was hard to see how you are moving when no evil stuff is on screen.