Voice of Fire

Overall★★★★★★★★★★2.97
Fun★★★★★★★★★★2.56
Innovation★★★★★★★★★★2.05
Theme★★★★★★★★★★3.44
Graphics★★★★★★★★★★2.55
Audio★★★★★★★★★★3.51
Humor★★★★★★★★★★1.95
Mood★★★★★★★★★★3.12
Coolness★★★★★★★★★★55%
Gameplay type: runner
Tech: As3+Flashpunk

There is no loader, so you'll have to wait it to be completely loaded [4.540kB].

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Use X to control everything (the mouse in the menu works too) (maybe double... ;) )

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The original idea was to make more mini games based on minimalist paintings, but I had no time.

This time I used Flashpunk instead of C++ to be quicker. I had only 3 hours on Saturday and half Sunday, but I managed to achieve a game :)

screenshot

Comments27

rujo29 Apr 2013, 08:50
simpe but fits the theme, liked the sound design too
atraxgames29 Apr 2013, 11:12
Perfectly fits the theme, sound design is awesome!
Logun29 Apr 2013, 11:14
A lot of game in this ludum dare with this game mechanic, but this one is classy. I enjoyed graphics and audio.
dsoft20
dsoft2029 Apr 2013, 17:13
Very nice, I think that this game will be an awesome mobile game
Lidfrid
Lidfrid29 Apr 2013, 19:31
Wo theGiallo, very classy and polished!! Congratz :)
MrHalfman
MrHalfman30 Apr 2013, 10:24
Cool game, fits perfectly with the theme. Nice audio too : relaxing and accorded to the game.
SmilingCat30 Apr 2013, 10:27
Nice audio, really made me feel like I was inside the run.
Dohan
Dohan30 Apr 2013, 10:28
The music really set the mood for this game.
Greg Power30 Apr 2013, 10:38
I thought the jump was bit 'floaty', but that could have been a design choice. I love your idea of creating a series of games based on paintings. Kind of like William Carlos Williams' poems about Bruegel's paintings.
theGiallo
theGialloauthor30 Apr 2013, 16:18
lol gramatic-post-LD-disorder :D
theGiallo
theGialloauthor30 Apr 2013, 16:20
Thank you all :)

About floaty jump: yes, I tried to make all dreamy.
Casino Jack30 Apr 2013, 19:05
Really nice music and sound on this one.
saggiosoft1 May 2013, 18:55
It seems a minimalist episode of "Twin Peaks". Good!
Alex Camilleri2 May 2013, 13:35
I like the floaty feel. Pretty simple concept, but it works nicely.
rzfmzn3 May 2013, 16:07
I like the mood of the game
you could add a point system and make the player keep the square inside the blue for score and even more score by landing on black, this should make the player risk more =O)
nice game tho (and gj since you had so little time =OD )
Prudiiarca3 May 2013, 16:22
Nice idea, smooth gameplay. fine!
GeorgeBroussard5 May 2013, 06:12
Nice audio. The jump physics were off enough that I never really enjoed it. I was only able to clear maybe 5-6 barriers. Why the slow motion jump physics?
theGiallo
theGialloauthor6 May 2013, 08:35
Thank you all :)

@rzfmzn: I tried to remove, or at least reduce, as many "meta" as possible. In fact the time, a sort of score, is displayed only at the end. I didn't wand the player to be affected or distracted by them, ruining the dreamy experience.
@GeorgeBroussard: Did you used the double jump? The jump is not really "slow moved", but I wanted to achieve a dreamy sensation, so as final effect it could be perceived so. the physics is almost as it would be in reality.
theGiallo
theGialloauthor6 May 2013, 15:58
Wait... That George Broussard. Whoa.
Brassawiking
Brassawiking12 May 2013, 18:30
This had a good serene tune to it. It felt organic. Also, don't know if it was intentional, but the movement was not entirely linear, instead it had a pulsating feel to it, which in this case fits really good. Could see this turn into sort-of zen runner where you kinda dance forward without a care in the world.
theGiallo
theGialloauthor20 May 2013, 15:04
Thank you. I tuned the movement very carefully.
I like the idea of the zen runner :)
Sylvain
Sylvain20 May 2013, 17:34
It's a kind of minimalist canabalt. Good job
Xanjos20 May 2013, 22:12
Pretty good take on a minimalistic endless runner. The background music gives a very relaxing mood.
theGiallo
theGialloauthor21 May 2013, 10:56
Thank you :D Canabalt is to me an awesome runner game :)

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