What is this even?
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Welp, I tried my best everyone. I really did. I worked as best I could alone on this project and got some things done, but I sadly didn't get it all done. And to be honest I'm totally fine with it because I learned a lot and kinda have something to show for it. This was not only my first Ludum Dare, but also my first game ever made. Sure I've messed around with some small projects, but never a full game. Sadly this isn't the full game I had in mind, but its more than I've done before. Regardless, this was a learning experience and I had fun, and soon I hope to get into Unity since it looks really fun to use. My only downfall is that I'm no coding wiz, in fact, I hate it since I don't fully understand it yet, but if I have support from the development community, then I'd love to get into it.
Now, to shift focus on my "game."
Controls are:
WASD - Movement
Mouse & Left Click - Shoot and Aim
R - Restart Game
The level here is really simple so I don't need to explain it.
Now for what I had in mind since I clearly failed to execute it, was this. Since the theme was minimalism, I nearly instantly had the thought of making the art style that way, but decided to go deeper, and think about the meaning of minimalism. I came up with the idea that minimalism is breaking something down into its most basic form. So I thought of this laserbeam device, that had the ability to make something regress back into a former state, whether it was something big turned small, or something small turned big (Think like materials used to make an item.) So with this I wanted to make a platform shooter-like game with puzzles where you needed the beam to get past certain things, like degrading rope into weak string to make a ladder fall down.
After that I was planning on adding some more levels, add an upgrade to the beamgun to have the opposite effect so that you can revert any changes you made, or break something down into a certain way so that it can be used for a simple scenario.
Anyways, thank you for reading this, I enjoyed what I could make and hope to take what I learned on to my next project.
Sorry about only making for Windows by the way, I'm still a scrub to this.
Now, to shift focus on my "game."
Controls are:
WASD - Movement
Mouse & Left Click - Shoot and Aim
R - Restart Game
The level here is really simple so I don't need to explain it.
Now for what I had in mind since I clearly failed to execute it, was this. Since the theme was minimalism, I nearly instantly had the thought of making the art style that way, but decided to go deeper, and think about the meaning of minimalism. I came up with the idea that minimalism is breaking something down into its most basic form. So I thought of this laserbeam device, that had the ability to make something regress back into a former state, whether it was something big turned small, or something small turned big (Think like materials used to make an item.) So with this I wanted to make a platform shooter-like game with puzzles where you needed the beam to get past certain things, like degrading rope into weak string to make a ladder fall down.
After that I was planning on adding some more levels, add an upgrade to the beamgun to have the opposite effect so that you can revert any changes you made, or break something down into a certain way so that it can be used for a simple scenario.
Anyways, thank you for reading this, I enjoyed what I could make and hope to take what I learned on to my next project.
Sorry about only making for Windows by the way, I'm still a scrub to this.