It's a little rough, but this is as far as I'll get with an hour left on the clock.
I was kinda stumped by the theme but settled on an ASCII roguelike that I intended to be like an arcade game. Quick rounds and you get scored. Built with libtcod, my source is included (it's a bit sloppy :p). Enjoy.
Looks like a great start. I feel like rogue-likes have a lot of early investment in development time. Map generation, input, combat basics, etc. Looks like you have a lot of that done, should be a nice springboard to continue working on.
Also, please allow the user some sort of key-down repeat so that I don't have to tap 1000 times to run across the room. ;)
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Also, please allow the user some sort of key-down repeat so that I don't have to tap 1000 times to run across the room. ;)