It's a two player vs shooter... thing. For the minimalism part I tried to take the act of shooting out of a shooter so each shot takes place at timed intervals.
Really cool idea. The timed mandatory shooting and ricocheting bullets makes for a really interesting balance between shooting your opponent while trying not to shoot yourself. :P Well done!
Really minimalistic as it's supposed to be yet fun. You don't only have to keep your opponent's position in mind whilst shooting, but also make sure you don't shoot yourself. Some of the narrow(one square wide) openings were hard to navigate through and usually led to the player shooting himself unwittingly. Still, a fun and pretty unique experience.
It's like a modern-ish Combat from my Atari 2600 days. My kids really dig it. The Loser / Winner screen reminded me of some games I played in the 80s as well. Congrats!
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