
ZIN
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
(may not load correctly).
Language: Haxe
Framework: NME
Tools: Inkscape, sfx
Sounds: sfx and freesounds
Soundtrack; Tokyo Street by airtone (dig cc mixter) under the Creative Commons license
The goal of the game is to make the creature live in a minimalistic way. The creature has to eat in order to survive but if it eats a lot, will be larger and easier to be damaged. In addition there are "achievements", I really didn't know how to call them. They represent greed, you don't really need them but they give you points and challenge, the more you try to pick, the easier to be damaged.
If you want to complete the game, you should survive with only one piece. At least that's what I tried to do. Sometimes I completed the game with two or three, but at the end it's difficult, so if you get there you'll probably win.
Thank you very much for playing it and I apreciate your comments :).
Framework: NME
Tools: Inkscape, sfx
Sounds: sfx and freesounds
Soundtrack; Tokyo Street by airtone (dig cc mixter) under the Creative Commons license
The goal of the game is to make the creature live in a minimalistic way. The creature has to eat in order to survive but if it eats a lot, will be larger and easier to be damaged. In addition there are "achievements", I really didn't know how to call them. They represent greed, you don't really need them but they give you points and challenge, the more you try to pick, the easier to be damaged.
If you want to complete the game, you should survive with only one piece. At least that's what I tried to do. Sometimes I completed the game with two or three, but at the end it's difficult, so if you get there you'll probably win.
Thank you very much for playing it and I apreciate your comments :).