10-per, or something like that

Overall★★★★★★★★★★2.59
Fun★★★★★★★★★★2.65
Innovation★★★★★★★★★★3.25
Theme★★★★★★★★★★1.47
Graphics★★★★★★★★★★1.65
Audio★★★★★★★★★★1.75
Coolness★★★★★★★★★★26%
My third Ludum Dare, and the most playable thing I ever made ever! This is also the first time I have designed levels for a game ever! First time putting sound in ever as well!

It loosely fits with the theme, because the gimmick of the game was suppose to be you making things change at a rate of "10 somethings per second", but I structured my code badly, and failed to implement!

I got SOMETHING done, so that is good news. Source is in with the .zip. The game is written in Java, so hopefully it will work on Mac and Linux (Sorry guys)

Next time: MORE PLANNING!

Comments12

Anheurystics26 Aug 2013, 10:02
I like the concept, although I think there is a way to get trapped in the level (or do I just suck at it? XD)
vittorioromeo
vittorioromeo26 Aug 2013, 10:03
The concept is cool. Unfortunately it doesn't fit the theme at all, in my opinion. Also, controls are very unfriendly, and I had to turn off audio manually (how about a key to turn it off?). The batch script doesn't work on Linux.
With better controls and additional polish this could become fun to play
namrog84
namrog8427 Aug 2013, 22:13
Sound on walls was slightly annoying. I personally didn't like the sounds too much. How did it tie in with 10 seconds?

It was a neat concept, would have liked WASD controls, becaue arrow keys and spacebar don't go well together for me.

However, it was a really neat concept of puzzles! Could definitely expand upon this and make a real game out of it
zlowrance27 Aug 2013, 22:15
Fun game and I really liked the main game mechanic. Relation to theme wasnt really present but you covered that in your description. Would love to see this carried forward! Good job :D
Thermite
Thermite27 Aug 2013, 22:19
It's fun, but the mixture of mouse and keyboard controls was a little awkward.
Sheep27 Aug 2013, 22:20
There were some nice puzzles in there. The graphics and sound effects weren't the best, but overall it was a nice game.
HunLyxxod27 Aug 2013, 22:21
Like the others, i like the concept but the controls are pretty bad. I can't use the space bar, the arrow keys and the mouse at the same time. I have only two hands.
Z and X to tag a block and to invert the gravity would have worked better.
drilltail
drilltail27 Aug 2013, 22:23
Cool concept for a puzzle game!

In the future, try not to have controls that are in more than two locations reachable by a single hand (you have the arrow keys, space bar, and mouse)!
endermath28 Aug 2013, 01:19
Cool puzzle game. Could use a few more levels, but otherwise great.
skyr
skyr29 Aug 2013, 16:09
Nice little game. The puzzles where clever.
foumart30 Aug 2013, 08:35
Nice puzzle concept. I'm glad that character can't be harmed by the blocks :) but that can be implemented as another gamemode.
PaperBlurt
PaperBlurt30 Aug 2013, 14:50
most def the most playable yet!

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