10 seconds lag

by tryum
Coolness★★★★★★★★★★20%
First LD, not as much time as I wanted to code this week end...

It's a small platformer where you play "blind" for a 10 second sequence. You have to reach the flag.
A ghost shows the last run in a loop.

Need "interlevel" game logic, more levels and a lot of tweaking polishing !

First time I ever used monogame ... and I must figure out how to export the game as currently it's a win8 app ;)

screenshot

Comments13

InfN555
InfN55526 Aug 2013, 17:34
How do you load the game? Please put more instructions on what to do once the file is downloaded.
Tryum
Tryumauthor27 Aug 2013, 12:04
I need to make a port to windows desktop, as for installing the package, you need visual studio and a windows 8 developper certificate ... quite annoying :/
flod27 Aug 2013, 21:20
sorry - dont have metro!
MrBlade
MrBlade2 Sep 2013, 05:19
Windows 7 please. Also, why are you distributing this way?
Tryum
Tryumauthor2 Sep 2013, 20:53
Because I started dev on win8 & monogame and there was only templates for win8 app :/
Then I was lacking time to port to a classic "desktop" game... will try now if I can do this quick !
Tryum
Tryumauthor2 Sep 2013, 21:08
(And quite frankly, it's really bad, that's why I'm not putting much effort to convert it :P)
Tryum
Tryumauthor2 Sep 2013, 21:36
Done! I nailed a windows desktop version ... But be warned, it's not really playable, more of a concept :)
klianc093 Sep 2013, 13:47
The windows 7 version seems to have only one level. But I enjoyed it nonetheless. The ghost and seeing the previous input made it less of a guessing game, but actually possible to plan and adjust your play. That's something I have been missing from a lot of other similar games where you plan something ahead and then watch it unfold afterwards. (Also bonus points for gamepad compatibility.)
And does the port miss audio or isn't there any altogether?
zconnelly13
zconnelly133 Sep 2013, 15:50
I really loved the concept, but the execution was a little unclear and confusing. Keep up the good work! I notice you say this is your first one but I'd really love to see you make games after you get some experience :))) I loved the stylized art :)
Tryum
Tryumauthor4 Sep 2013, 06:07
@zconnelly13 : The art isn't mine, credit goes to www.kenney.nl , and that's part of why it's a Jam entry and not a Compo entry ... id didn't read the rules well... sad because I worked really short time on it to make it under 48hrs (and was doing other stuff during the week end). Got experience in game programming but only on internal 3D engines stuff :D I got to improve my "whole 2D games" skills!

@klianc09 : No audio because I have 0 knowledge of audio, I should get into that before next Jam.
Unfortunatelly, I guess I didn't finnished to code the change level methods ... you can manually change it, or make your own, by changing the *.txt in content directory (i guess level3.txt is loaded).
haxpor
haxpor16 Sep 2013, 19:47
I'm not really sure how to play this game :/
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