10 Seconds of Light

Overall★★★★★★★★★★2.91
Fun★★★★★★★★★★2.73
Innovation★★★★★★★★★★3.00
Theme★★★★★★★★★★3.13
Graphics★★★★★★★★★★2.42
Audio★★★★★★★★★★2.28
Mood★★★★★★★★★★2.59
Coolness★★★★★★★★★★40%
LD 48 release is here!

/////// THE GAME ////////

== THE MISSION ==

Reach the end of each platform labyrinth with only 10 seconds of light power! Collect power-ups to master these mazes.

== CONTROLS ==

- WASD or arrow block to steer.

- Mouse 1 or CTRL (right or left) to activate Light

- SPACE to jump.

- LEFT ALT, ENTER or Mouse 2 to shoot.

- ESCAPE returns to menu

Menu controls are Mouse only atm.

///////// THE MAKING /////////

== TOOLS USED ==

Unity 3D (engine), Visual Studio (coding), NanoStudio (music), Illustrator (icons), Photoshop (textures)

== ASSETS USED ==

Font: JockeyOne (OFL, via Google Fonts)

Unity SnapToGrid script for level creation (via unifycommunity)

Comments17

plancien
plancien24 Aug 2013, 21:21
I like your concept.
hope the game won't be too hard.
zerebruinauthor25 Aug 2013, 08:48
There will be a 'frustrating mode' for those who like it hard, but also an easy mode with a minimap even, so everybody should be happy in the end :)
BubbleTea25 Aug 2013, 23:12
I enjoyed it :) didnt want to try the hard mode to spoil the fun i was having >.> though, i would of prefered the light key being mapped to the keyboard or space button, it wasnt hard to get use to using the mouse key. well done!
avh4
avh426 Aug 2013, 06:48
The keymapping was a little odd for a Mac, I'd like to use right cmd/alt instead of click or left alt.

Overall fun! There seems to be a bug where I can't fall off and restart the level if I run out of light. Level five seems to be a big jump in difficulty.
Blue Steel26 Aug 2013, 07:02
Couldn't really play it. i only have one hand.
Sebastian
Sebastian26 Aug 2013, 07:07
Nice, I love the light mechanic!
bonsairobo26 Aug 2013, 07:07
I like this a lot. Weird music haha. The perspective was kinda weird for WASD.
zerebruinauthor26 Aug 2013, 07:19
@Blue steel: WASD + ctrl + alt + space don't work for you? Download the Desktop version and you should be able to remap the keys to your liking.
matthias_zarzecki26 Aug 2013, 07:52
Nice idea! but sadly the controls kind-of ruin it. forward/backward/left/right does not work whenit's in a different direction from the viewpoint :(
Aaants
Aaants26 Aug 2013, 07:53
Cool game, nice work :)
Andrewves
Andrewves26 Aug 2013, 07:55
The controls were a bit fiddly but didn't detract from the fun. Great concept.
Ghostik
Ghostik26 Aug 2013, 16:40
A lot of ppl have implemented some 10 seconds "light system" :D . Its funny. Simple but definitely playable!
kristof27 Aug 2013, 08:05
The controls feel a bit imprecise at times. But you managed to implement a lot of features in this short time. I definitely had some fun!
caranha
caranha28 Aug 2013, 14:21
Hey Zerebruin, thanks for the review!

I liked this game - it is a neat idea to play the game in the dark. I also liked the music.

I think that the "gun" felt a bit out of place. Instead of making the gun, you could have used Mouse button 2 to allow for Camera rotation - I think that would be much more in line with the kind of game you have here.

Also, I think it would be cool if the light faded in and out, instead of instantly turning on and off :-)

Thanks for the game, and here is a video review, I hope you like it!
blackotus29 Aug 2013, 17:20
Nice usage of the theme, allowing the player to judge when to best use his 10 seconds of light :)

I would prefer to have the fire button be on the central mouse button though, as in the web version, the RMB opens the options window.
stenol
stenol5 Sep 2013, 13:38
Great concept. The right button not working well for the web version. Great work!

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