
10 Seconds to Save the Kingdom
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Can YOU save the kingdom from the summoning of a demonic beholder intent on devouring all the adventurers in the land? No, you cannot, because the Wizard's watch runs ten seconds too slow.
Instead, help the beholder digest the adventurers! Click on the falling dwarves and warriors to digest them, or let your digestors take care of them. But watch out - dwarves cause gas! Swipe over the gas bubbles to explode them and keep the beholder from dying, because that's how intestinal gas works!
More seriously, I found myself messing around with art and my new Nexus 7 this weekend, and never managed to let my actual idea for this game develop properly. I wanted to have an increasingly difficult system of things-being-digested, complete with wizards who would buff or rez the dead, ghosts who would have to be eradicated, and more.
That said, the beholder animation in the opening was pretty fun to make, and I learned a ton from this LD.
Anyway, gameplay: First, click your way through the opening theatrics. As it stands, all you can do is either swipe your mouse over the bubbles to destroy them, click on the falling adventurers to destroy them (and gain points) or let your little digestion-minions devour the adventurers (to gain points, though dwarves give beholders gas.) That is literally it right now. :( The 'ten seconds' aspect was constituted entirely by the backstory for this one.
Instead, help the beholder digest the adventurers! Click on the falling dwarves and warriors to digest them, or let your digestors take care of them. But watch out - dwarves cause gas! Swipe over the gas bubbles to explode them and keep the beholder from dying, because that's how intestinal gas works!
More seriously, I found myself messing around with art and my new Nexus 7 this weekend, and never managed to let my actual idea for this game develop properly. I wanted to have an increasingly difficult system of things-being-digested, complete with wizards who would buff or rez the dead, ghosts who would have to be eradicated, and more.
That said, the beholder animation in the opening was pretty fun to make, and I learned a ton from this LD.
Anyway, gameplay: First, click your way through the opening theatrics. As it stands, all you can do is either swipe your mouse over the bubbles to destroy them, click on the falling adventurers to destroy them (and gain points) or let your little digestion-minions devour the adventurers (to gain points, though dwarves give beholders gas.) That is literally it right now. :( The 'ten seconds' aspect was constituted entirely by the backstory for this one.