MOUSE to advance text, select choices, click on things...
ESC to go to the menu where you can then save/load/edit preferences. I recommend turning the text speed up!
Spacebar can also advance text.
Arrow keys and the Enter key can also be used in addition to the mouse.
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IMPORTANT:
Want to receive an email when the full version of this game is released? Visit here: http://eepurl.com/EgW9f
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For those of you who are unfamiliar with the genre:
Be prepared for a lot of reading and clicking, because that's the basic gameplay, and yes, that's intentional!
Visual novels are a lot like choose-your-own-adventure books. Visual novels and dating games are also among my favorite video game genres; I think they have a unique emotional effect on the player.
Super :) Climatic music... dialogues bit too long but it probably should be. It might be a good scenario, I look forward to further work and good luck!
Great art and story. I feel like the dialogue needs to be broken up more with more interactive bits. Including more choices would keep people attention from drifting.
I love that you have a Doctor Who quote in among all the literature quotes... I assume they're literature quotes because I've only heard of some of them and they sound fancy.
Great! I played trough it, great visuals. Kind of sad, if I understood correctly that they both cease to exist after max 10 minutes after travelling through time?
The moment Gymnopedie kicked in, I knew I'd enjoy this. Even with incomplete art, everything was incredibly polished! Snappy writing too, although the period-isms got a bit much at points.
After the first minutes, I was ready for a let down, from the first scenes I thought I had already figured out the plot and the gymnopedies, well, although I really love Satie we can't say that's a very original choice of music (I've seen it being used in many other indie games and I'm getting a bit tired of it *sigh*). Nevertheless as the story progressed I was impressed, it revealed to be a quite engaging narrative with characters that have an intresting and well defined personality and the plot wasn't so obvious after all, it has some really nice twists I wasn't expecting rendering it overall a beautifull visual novel with lovely art that's well worth the time.
Breathtaking aesthetics on this - I'll admit it's not my genre-of-choice, but I did stick with this one a lot longer than I thought I would. Really solid entry.
Art was very good. Definitely puts my Kinetic novel to shame. The use of the renpy system was also excellent. The story was alright. However I can't help but feel it was strange for nether one of the characters to comment on how creepy it was for a grown man to confess to a little girl. I guess it was intended to be romantic but still...if you heard that you would be more than suspicious. The final action of the main character was also rather spur of the moment. I don't really see the logic behind it. Nice work.
Also, it's hard to bring up but I feel like I'm not doing my duty here if I don't mention that, like AidanAK47 said, I thought it was a little creepy for a grown man to be confessing his love for a little girl and for the characters to not acknowledge that. (Even the above screenshot creeped me out a little. Maybe it's the silhouettes or that the girl is closer to the edge of the frame, possibly implying she's cornered.) If you want to adjust for this I think it should be pretty easy without breaking the story, you could simply lower the age of the man and raise the age of the girl a bit (so they're roughly the same height in the image) or have her want to go back in time for a different reason. Anyways I signed up for your mailing list, best of luck with the final product!
Comments23
And all these quotations fits the game properly.
Awaiting full version.
Great work on the narrative, the staging, music choices.
And just a few good visuals with it.
Really good work !
Nice work.