Aliens and such

Aliens and such

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.26
coolness: 0.56
fun: 3.20
graphics: 3.71
humor: 1.79
innovation: 3.66
mood: 2.44
overall: 3.43
theme: 2.97
Missile Command meets Tetris.

The game has two alternating phases. The puzzle phase and the alien blasting phase. Each lasts 10 seconds at a time.

Puzzle phase

Join 4 or more of the same coloured squares to increase your alien blasting potential (any direction, as long as they touch).

Pink: Shield

Yellow: Blast radius

Green: Missile speed

Black: Nothing

Alien blasting phase

The key thing to know here is that a direct hit will not hurt an alien. Your missiles will fire to wherever you click (only 3 can be active at a time) and detonate when reaching their target. Any aliens caught in the shockwave of the explosion will be killed.

Protip:

The white aliens will always drop a block

Post Compo version includes some bug fixes and a skip button on the puzzle phase.
Found a bug?
Tell us on Discord