
Approaching Ten
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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EDIT #03 - STUFF YOUR EYES WITH POSTMORTEM TRANSFAT! http://www.ludumdare.com/compo/2013/08/29/postmortem-for-approaching-ten/
EDIT #02 - So 'Approaching Ten' is done, in a fashion. Hunt the secret messages...! Ehh, would have preferred to do much more for my first Ludum Dare, but there's always LD28. =)
EDIT #01! CANCEL THAT! I'M GOIN' JAM! HOOAH!
ORIGINAL MESSAGE:
Unfinished.
Gahh. Well, basic functionality achieved, but this was a slow one. Design took a ludicrously long time to come together, delaying everything else (which otherwise connected up quite nicely).
Not much to see here - walk around, find one or two cubes to rotate but that's about it.
We'll chalk this down to practice, I think. Some interesting gimmicks which might be worthwhile in a larger project at some point.
Source available on request! And now - I'm going to sleep! =)
Looking forward to the next Ludum Dare! This was fun!
--RoB
EDIT #02 - So 'Approaching Ten' is done, in a fashion. Hunt the secret messages...! Ehh, would have preferred to do much more for my first Ludum Dare, but there's always LD28. =)
EDIT #01! CANCEL THAT! I'M GOIN' JAM! HOOAH!
ORIGINAL MESSAGE:
Unfinished.
Gahh. Well, basic functionality achieved, but this was a slow one. Design took a ludicrously long time to come together, delaying everything else (which otherwise connected up quite nicely).
Not much to see here - walk around, find one or two cubes to rotate but that's about it.
We'll chalk this down to practice, I think. Some interesting gimmicks which might be worthwhile in a larger project at some point.
Source available on request! And now - I'm going to sleep! =)
Looking forward to the next Ludum Dare! This was fun!
--RoB