Great, Great game. Would pay to play this if it was developed properly and if it had coop or an online battle arena style game, something with others would be really cool
I like how the arena just changes every ten seconds by random terrain bits falling from the sky, and then morphing into the ground. and on the fly generates.
also the Pews.
Could use some variation in the enemy thought. Ranged maybe? only cubes I saw was just cubes comming up close (to atttack) to be easily killed (Infact, I think the terrain is the enemy here than the cubes)
Technically impressive terrain generation (albeit causing some frame drops on my 5 year old laptop, but very understandable), and pretty fun gameplay. It kinda gets monotonous eventually, though, and I ended up looking at how the terrain can form and deform while shooting down the cubes haha! I think this concept can be expanded to become a more robust, fun and hectic shooter!
Comments19
Would pay to play this if it was developed properly and if it had coop or an online battle arena style game, something with others would be really cool
Mouse sensitivity is a bit high, but after dropping my DPI settings it was awesome. And those cubes had it coming.
I like how the arena just changes every ten seconds by random terrain bits falling from the sky, and then morphing into the ground. and on the fly generates.
also the Pews.
Could use some variation in the enemy thought. Ranged maybe? only cubes I saw was just cubes comming up close (to atttack) to be easily killed (Infact, I think the terrain is the enemy here than the cubes)
Nice entry!