This can get surprisingly intense, I like the effect having ten second breaks to adjust your position has, sort of like a sprint and rest kind of thing. I only made it to 11k though.
Very cool. The drawing your own platforms is a nice take on the endless runner sort of game. You might consider adding a distance meter to the UI during the game. I don't feel like the game is really lacking anything as far as major features. Awesome job for 48 hours!
Great game. I like physics and the game concept. When running it's hard to see where are you going. Anyway I really like it, and I want to improve my score. :)
It didn't work for me sorry. It just wouldn't open. I'm starting to get frustrated with downloading games that don't work. Just use javascript and stick it on a webpage next time!
Yes I made a mistake using a less mature framework, you live and you learn. I won't be using JavaScript for the next one because I don't like it's class implementation. I do LD to learn and have fun not to please people by using a framework I don't enjoy.
Interesting idea and smooth implementation, but found the difficulty ramp to be a bit too slow, it's interesting once you need to start carefully planning where you place platforms, but that only starts to happen slightly around the 20k mark or so. I got to around 40k, but the pre-placed platforms were still frequent enough that I didn't really need to worry much if I went slowly.
The music is okay, but starts to get annoying after a little while.
Very very innovative! I found the camera to be too easy to outrun, though. If I run at full speed I can't see anything in front. In mid game it's not a problem since we can't run that fast anyway. Really cool! Great job!!
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Worked for me on 64-bit Windows 8.
Make sure you extract it all before running the .exe
Anyway I really like it, and I want to improve my score. :)
The music is okay, but starts to get annoying after a little while.
I found the camera to be too easy to outrun, though. If I run at full speed I can't see anything in front. In mid game it's not a problem since we can't run that fast anyway.
Really cool! Great job!!