I did this little match three as a side project of this Ludum Dare. In the meantime I jammed on a little game for Occulus Rift.
So this game is quite simple:
1. A bomb will spawn: you have ten seconds to destroy it thanks to a combination. 2. As you increase your score, the bomb will require a specific power level to be destroyed: for that you need to do combo bebofe destroying the bomb 3. you can swap any adjacent gems, even if it doesn't provok a combo. 4. enjoy!
The sound is temporary and Mister David Box (who kindly give me musics) will do something awesome for an enhanced version.
It may take some time to load, if it doesn't, refreshing the page should fix the issue.
There certainly are some bugs, if you report them, I'll virtually kiss you :3
I noticed some bugs, like the timer which stops at 2 or continuing avec the replay screnn (then there is two timer voices in the same time, creepy)
This is a great idea, but i felt the difficulty would need to be tweeked. By allowing us to swap any gem, the game becomes quite easy, and not that fun, but if you disallow it, it would becomes impossible with the timer.
Nice little game. I noticed that the game ends before my time runs out, or at least before the voice says "zero". I also did not really understand what I had to do to destroy the bomb. I managed to so sometimes though ;)
Finally got it to work on my Linux machine with the 'use Chrome' trick :)
As for the game, I'm terrible at match-3s, so the fact I found it really hard to figure out what to do and couldn't destroy any bombs was definitely my fault and not the game's, but I also encountered the 'game ends before time runs out' issue that kristof mentioned.
This is a great idea, but i felt the difficulty would need to be tweeked. By allowing us to swap any gem, the game becomes quite easy, and not that fun, but if you disallow it, it would becomes impossible with the timer.