Really fun little game, even if you don't consider the more stringent time constraints. I got to a point where there were no more squares to click, which was an awkward 3-4 seconds, but that's probably my only real (and minor) complaint.
holy hell, great one. I got a bit confused, because you said green squares are rare but I found my screen filled with lots of green ones, after clicking on some I realized I was clicking the orange ones... blame my colorblindness lol, good game!
holy hell, great one. I got a bit confused, because you said green squares are rare but I found my screen filled with lots of green ones, after clicking on some I realized I was clicking the orange ones... blame my colorblindness lol, good game!
This is a great idea that could have used a bit more polishing. But the game itself is solid. A little bit of sound effects and maybe some visual effects as well would have made this even better (maybe use CSS transitions to do something when the tiles change).
Simple and elegant, I like it! I'm not very good (I BLAME TRACKPAD!!! ARARRARRAR) but I will definitely give it another go with a mouse when I get home later.
Fine effort. Needs some tweaking: I found 'easy' much harder than 'medium' as it had far fewer green squares, though 'hard' was indeed hard. Still fun to play even at this early stage - hope you get time to tune and polish it and looking forward to playing that.
MUCH more fun on a touch screen than with a mouse (thanks to other commenters for the idea). My phone screen is a bit small for it, so I have to waste precious seconds scrolling, but I got a much higher score there.
Comments32
*It has a touch screen:)
Good game nonetheless!
About your game it has a great concept, and its awesome that you made it in 6 hours, if you want to spend more time I would add mouse drag.
Curiously, the difficulty of the levels seems reversed to me!
Game design cookie to you, sir!
-thatwhichis, team RoyBatty