Capitall

Capitall

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.78
coolness: 0.26
fun: 3.00
graphics: 4.05
humor: 1.64
innovation: 2.97
mood: 3.06
overall: 3.19
theme: 3.05
Goal of the game is to gain as much score as possible by navigating the level as fast as possible in order to reach required target locations (green platforms) in a tense 10 seconds time limit.

Made in 3 days by Vaclav "thevaber" Patejdl (code and graphics) and Lukas Patejdl (sound effects). Made using Unity engine, BFXR, Spacescape (skybox), GIMP, Audacity. Some assets sampled and modified from freesounds.com, cgtextures.com, dafonts.com ("Venus Rising" font).

Development was very tough towards the end, but we luckily made it. Any feedback is welcome! :-)

TIP: Try to exploit the Blue boost pads on your way towards the Green pad as much as possible; you don't need to land on the pads to activate their effect, just fly through the glow above them. Jetpack can help you to maintain a good altitude in order to maximize the boosts.
Found a bug?
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