Hello! The idea sounds nice, but i can't get the game to work. I installed the redistributable you provided, but when i run the program the following happens: Windowed mode: the screen opens for a split second and immediately closes. Fullscreen mode: the screen turns black and flickers a few times between the desktop and the black screen,then program closes.
I am dead. Liked the bounce mechanic, was able to harvest lots of zombies by hovering in my bullet. Felt like 10 secs was a long time to be doing nothing while I waited for the zombies to catch up and eat me, I think that took away from the fun.
The only reason that would happen is if you are missing one of the resource files. On linux, I could tell you to run the game from the console to see which file you are missing, but SDL on Windows does not allow console output (to my knowledge).
Fun game! The most fun is when you get the bounce power-up and just raking up kills as you herd all the zombies. I like the lighting effect and nice music.
I just re-uploaded with a default resolution of 800 x 400. I tell you how to change it in the description, but hopefully that is a better default for people who don't read it.
I cant run the game, same problem as first comment. If I can rate the graphics though, they are a bit dodgy, the colors are not picked very well but for compo I think its good.
The 10 seconds charging is too slow. When you get the bounce weapon the game get more interesting since then you can finally do something while your weapon is charging.
Also for those who wonder you can pick up both triple and bounce and it is exactly as good as you would think.
On Arch Linux 64 bit I'm getting an "error while loading shared libraries: libSDL2-2.0.so.0: cannot open shared object file: No such file or directory".
"pacman -S sdl warning: sdl-1.2.15-3 is up to date -- reinstalling" I've worked with the unstable SDL libraries before, not too keen on installing them again :-S
I don't really like installing things, but I think was pretty neat! I also quite like your programmer art (I like anything - have you seen mine?!) :D , so well done.
Comments28
Windowed mode: the screen opens for a split second and immediately closes.
Fullscreen mode: the screen turns black and flickers a few times between the desktop and the black screen,then program closes.
Ouch :(
add a flocking technique and you'll have a crack!
Game booted up in a borderless window in a wonky resolution, but it was playable.
If I can rate the graphics though, they are a bit dodgy, the colors are not picked very well but for compo I think its good.
Zombies keep coming, bullets keep falling, life keep fading)
Great job, thank you for this experience!
The 10 seconds charging is too slow. When you get the bounce weapon the game get more interesting since then you can finally do something while your weapon is charging.
Also for those who wonder you can pick up both triple and bounce and it is exactly as good as you would think.
"pacman -S sdl
warning: sdl-1.2.15-3 is up to date -- reinstalling"
I've worked with the unstable SDL libraries before, not too keen on installing them again :-S
- have you seen mine?!) :D , so well done.