Something was up with one of the sound effects (Linux, running the Java 6 version) that meant everything slowed weirdly down with a horrible crackling sound each time gravity reversed, but it was still highly playable and made me want to complete it.
Couple of things I noticed / thought of:
* The last two items don't get taken off you at the end. * You get told you can go back to bed, but if you do, nothing happens. * With no health and no way to die, you end up using the medbay as a shortcut, especially after trying to return from far-flung corners of the ship. * NPCs seem to get stuck in the walls sometimes.
Thanks a lot guys. I think the lag issue is caused by the sound that is triggered every time something falls and hits the ground, although windows doesn't seem to have a problem with it. I think its within the compo rules if I try to fix it.
Sorry about the ending, the 'story' suffers a bit in my LD entries. There's nothing to do after you fix it, I just wanted to go back to bed :P
I'll make sure I play & rate each one of your games!
Great little platformer, with great artwork and a fun twist. Music was nice too (sounded very much like a clunky space ship). I enjoyed it!
Were those little cat-looking things with eyepatches, which you could see in some of the side rooms, a reference to something? Seemed familiar, but I couldn't place it.
Comments15
The ending kinda made it feel incomplete...
Something was up with one of the sound effects (Linux, running the Java 6 version) that meant everything slowed weirdly down with a horrible crackling sound each time gravity reversed, but it was still highly playable and made me want to complete it.
Couple of things I noticed / thought of:
* The last two items don't get taken off you at the end.
* You get told you can go back to bed, but if you do, nothing happens.
* With no health and no way to die, you end up using the medbay as a shortcut, especially after trying to return from far-flung corners of the ship.
* NPCs seem to get stuck in the walls sometimes.
That said, a great effort.
Very polished as well!
I think the lag issue is caused by the sound that is triggered every time something falls and hits the ground, although windows doesn't seem to have a problem with it. I think its within the compo rules if I try to fix it.
Sorry about the ending, the 'story' suffers a bit in my LD entries. There's nothing to do after you fix it, I just wanted to go back to bed :P
I'll make sure I play & rate each one of your games!
Were those little cat-looking things with eyepatches, which you could see in some of the side rooms, a reference to something? Seemed familiar, but I couldn't place it.
Thanks again guys