Ludum Dare #27compo
Cube of quads
This is Cube of Quads. This is a ridiculous beatem up game!
You control one of the 2 cubes -Mblue and Zred- every 10 seconds! Mblue can shoot strange plasma balls. Zred holds a plasma sword.
Can you beatemall with your cubes!?
Controls
* W: Go forward
* S: Go back
* Mouse move: Change direction
* Mouse click: FIRE!
* Escape: quit/lost focus.
Edit: Added ports, added screenshots, changed descriptions.
You control one of the 2 cubes -Mblue and Zred- every 10 seconds! Mblue can shoot strange plasma balls. Zred holds a plasma sword.
Can you beatemall with your cubes!?
Controls
* W: Go forward
* S: Go back
* Mouse move: Change direction
* Mouse click: FIRE!
* Escape: quit/lost focus.
Edit: Added ports, added screenshots, changed descriptions.
Genres: fighting
Comments26

ENDESGA27 Aug 2013, 06:24
Hahaha, very cool :)
And thanks for the fan art, it means a lot :D
-ENDESGA
And thanks for the fan art, it means a lot :D
-ENDESGA
Zephyr8927 Aug 2013, 07:34
Simple but rather fun. Also the sword clips through the walls.

yetatore27 Aug 2013, 08:02
The sword dont react with walls, because otherwise the game comes unplayable... This deserve the phrase: "Es lo hay valor" XD
Sergey Mohov27 Aug 2013, 08:19
This is epic in the best sense of the word! Love the fact that it's called Cube of quads :-)
Will Edwards27 Aug 2013, 08:20
Simple but fun. The camera seemed a bit high, but I got used to it. The sword clipping was noticeable.

Twistedsnail27 Aug 2013, 08:36
Haha this was fun!
Only thing, fricken no strafe grrr...
Only thing, fricken no strafe grrr...

Twistedsnail27 Aug 2013, 08:37
Haha this was fun!
Only thing, fricken no strafe grrr...
The ending was funny, after all that!
Only thing, fricken no strafe grrr...
The ending was funny, after all that!

DesignerNap27 Aug 2013, 08:57
Newgrounds link wouldnt load the game and the windows link is broken. Please fix as i would love to take a look at this one! :)
oajfh27 Aug 2013, 09:34
Weird idea ! As Zephyr89, simple but rather fun.

manabreak27 Aug 2013, 10:39
Pretty fun concept there, nice interpretation of the theme! I just don't know what happened in the end... :)
Alexander Ponomariov27 Aug 2013, 14:48
Hah, the music is sooo epic! Well done!

yetatore27 Aug 2013, 15:47
DesignerNap: Mmm, twice Newgrounds and the Windows link are working =/ ... Internet problems maybe?

zatyka28 Aug 2013, 02:06
Quite entertaining and fun, although I wasn't a huge fan of the camera perspective. I liked the laser sword, and the music was bad ass.

aayars28 Aug 2013, 02:13
Enemies only spawned for the first few waves.

Broxxar28 Aug 2013, 02:17
Liked the music and use of theme but I'm not really a fan of the game itself. This game exemplifies a negative stigma associated with games made in Unity. This happens when games feature no art and only uses default prefabs and lighting.
It's a more acceptable approach in a game jam where there's limited time for art assets, but still, you can't express your creativity when you don't at least attempt to make art for your game.
It's a more acceptable approach in a game jam where there's limited time for art assets, but still, you can't express your creativity when you don't at least attempt to make art for your game.
murilo28 Aug 2013, 02:19
The music was nice! The rest was ok.

yetatore28 Aug 2013, 02:33
aayars: You have to move to the next room ;)
Broxxar: You're right, I should not enter with Unity3d, 2d games are faster to develop and tweak... And I can make bizarre 2d art... But, I learn this at the road =)
Broxxar: You're right, I should not enter with Unity3d, 2d games are faster to develop and tweak... And I can make bizarre 2d art... But, I learn this at the road =)
Kragnir28 Aug 2013, 03:07
Interesting game, a bit repetitive. Didn't understand the ending.

pvwradtke28 Aug 2013, 04:10
Loved the music, and I have to agree, strafe for this game would be a must! :)
Acr1m28 Aug 2013, 06:32
Hey yetatore, nice work for your first Ludum! I actually enjoyed this one.
Don't worry about using Unity for your Ludum Dare project, you can make a "2D" game with it just as fine as any other 2D game engine, which it looks like you won't have any problems with coding it.
I teamed up with a buddy and we made a Unity game too, check it out here: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26384
Don't worry about using Unity for your Ludum Dare project, you can make a "2D" game with it just as fine as any other 2D game engine, which it looks like you won't have any problems with coding it.
I teamed up with a buddy and we made a Unity game too, check it out here: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=26384

Larzan28 Aug 2013, 11:04
Haha, que idea, me gusta mucho, solo el control de los bloques es un poco raro, pienso tambien que seria mejor con strafe.
Y la musica... lo mejor de todo, perfecto para este tipo de juego.
Thumbs up.
Y la musica... lo mejor de todo, perfecto para este tipo de juego.
Thumbs up.

DesignerNap28 Aug 2013, 17:32
Got it finally! :) played through and complete. Good fun and nice change of perspective. well done!
CMaster4 Sep 2013, 21:29
Heh, kinda entertaining, although for most of it I thought the player couldn't take damage.
Also, did you really make that music in the 48 hours? Sounds like it is using samples...
Also, did you really make that music in the 48 hours? Sounds like it is using samples...
Steve Cochrane14 Sep 2013, 08:11
Pretty funny stuff, the music hits the right mood. :) Though I'm with CMaster, if you didn't make the music that would be against the rules. If you *did* make the music, consider this a compliment.

yetatore17 Sep 2013, 02:04
Wow! I made the music from scratch in 3 hours.
I used FLStudio + RealLPC (guitar) + GuitarRig5 (efects) + Various FlStudio Plugins.
In my Postmortem I wrote an explanation of the composing process =)
I used FLStudio + RealLPC (guitar) + GuitarRig5 (efects) + Various FlStudio Plugins.
In my Postmortem I wrote an explanation of the composing process =)



5/5