Don't sink

Don't sink

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 1.70
coolness: 1.00
fun: 3.38
graphics: 3.94
humor: 1.96
innovation: 4.09
mood: 3.07
overall: 3.59
theme: 3.46
You are the king of the glorious island of Sinktopia.
Unfortunately for you, your kingdom is sinking.
Every day, you have to order your citizens to shore up parts of the island and build villages in
order to slow down your inevitable demise. You'll have to think fast though, seeing as every day on
Sinktopia only lasts for 10 seconds.

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How to play:

The game is controlled with the mouse only.

You left-click on a tile to start a construction project. You can only start a certain amount of
construction projects each day.
If you click on a FOREST or FIELD tile it will be turned into a VILLAGE the next day.
If you click on a SWAMP tile it will be turned into a FIELD the next day.

The island consists of different kinds of terrain, each with their own properties:

-WATER and OCEAN tiles are bad. They can cause neighboring tiles to flood.

-VILLAGES give you more actions. They can be built on FIELDS and FORESTS only. However, villages
will destroy the surrounding environment.
A VILLAGE will starve and turn into SAND if there are less than 5 FIELDS and/or FORESTS within 2
squares of it.

-FIELD tiles will flood and turn into SWAMPS if there are three or more WATER or OCEAN tiles
adjacent to it, they will also dry out and turn into SAND if there are more than two VILLAGES
within 2 sqares of it.
If there are three or more FORESTS next to a FIELD tile it will turn into a FOREST.

-FOREST tiles are more resistent against flooding and will only flood if there are four or more
WATER or OCEAN tiles adjacent to it. FOREST tiles will be chopped down and turned into FIELDS if
they are adjacent to a VILLAGE or if they have 2 or more VILLAGES within 2 squares of it.

-SWAMP tiles can be shored up and turned into FIELDS. They will flood and turn into WATER tiles if
there are three or more WATER or OCEAN tiles adjacent to it.

-SAND tiles will flood and turn into WATER tiles if there are three or more WATER or OCEAN tiles
adjacent to it.
If there are three or more FIELDS and/or FORESTS next to a SAND tile it will turn into a FIELD.

Every day, you will earn 1 point for each unflooded tile and 5 point for each VILLAGE that you have.

The game is over when every tile has flooded and turned into a WATER or OCEAN tile.

TL;DR:
Yeah, the instructions are a bit long, sorry about that. The gist of it is this:
Your island will flood, click on swamps to shore them up and slow the flooding or click on fields
and forests to build villages. Villages give you more actions and points each turn.
Build too many villages too close together and they will starve.
The game is over when everything's flooded.

By the way, my own personal high score is 3477 points over 42 days. See if you can beat it.
Found a bug?
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