Dungeon Deadline
Description:
============
Welcome to 'Dungeon Deadline' !
You have to beat six dungeon levels under severe time pressure to collect enough gold to defeat the final boss!
Can you beat the deadline ?
Find out!
Controls:
=========
WASD or ARROW KEYS to move around
MOUSE1 to attack and use the UI
Credits:
========
'Dungeon Dadline' is a game by Orni & tnk, with graphics by Oryx and music by Landon Podbielski
Orni: http://www.ludumdare.com/compo/author/orni/
tnk: http://flavors.me/tnk
Oryx: http://oryxdesignlab.com/
Landon Podbielski: http://www.wonthelp.info/highres.html
============
Welcome to 'Dungeon Deadline' !
You have to beat six dungeon levels under severe time pressure to collect enough gold to defeat the final boss!
Can you beat the deadline ?
Find out!
Controls:
=========
WASD or ARROW KEYS to move around
MOUSE1 to attack and use the UI
Credits:
========
'Dungeon Dadline' is a game by Orni & tnk, with graphics by Oryx and music by Landon Podbielski
Orni: http://www.ludumdare.com/compo/author/orni/
tnk: http://flavors.me/tnk
Oryx: http://oryxdesignlab.com/
Landon Podbielski: http://www.wonthelp.info/highres.html
Comments61
rakyatmiskin27 Aug 2013, 02:14
very interesting game.... stuck with boss battle
DrSuperSocks27 Aug 2013, 03:33
This game is awesome! Died on the boss though :( I like the character development, seems pretty well balanced.
Tanser27 Aug 2013, 09:04
Just great game, good job!

Darien27 Aug 2013, 09:14
Oh, this is fun! Like everybody else, though, I found the final boss a bit too hard. I think one thing that would help, at least for the "fighter" character, is an autoswing rather than having to mouse at things to fight them.
eckcz27 Aug 2013, 09:14
Without the ten seconds level counter it would be a great game. You can develop the game further without the counter. Its fun to play. I loved the gameplay and upgrades.

Orni27 Aug 2013, 09:28
@everyone:
thanks for the feedback and playing my game :D
@Darien:
all classes have an auto-attack, you simply have to hold the mouse button down
in case of the fighter - he hits everything around him (regardless where you point your mouse - he's a badass)
@eckcz:
the idea is to find good routes trough the dungeon under time pressure to gather enough gold to beat the boss
thanks for the feedback and playing my game :D
@Darien:
all classes have an auto-attack, you simply have to hold the mouse button down
in case of the fighter - he hits everything around him (regardless where you point your mouse - he's a badass)
@eckcz:
the idea is to find good routes trough the dungeon under time pressure to gather enough gold to beat the boss
MidCry27 Aug 2013, 09:56
NICE AND FAST GAME

namuol27 Aug 2013, 10:10
YESSSS! So much fun. Amazing how much gameplay you can squeeze into 10 seconds!
YopSolo27 Aug 2013, 10:19
damn good, well done !
GuillaumeGwi27 Aug 2013, 11:51
Good one !

RetroEpic27 Aug 2013, 12:43
This is a cool idea! I don't like the time limitation on it though, seems like the game will play better without the restriction on the time. Otherwise, looks and plays awesomely.
Good job
Good job
onzephyr27 Aug 2013, 14:55
Darn fine game. well designed and well executed. also top down shooter so +1. Feels like it could have a very long life well past Ludum Dare.
Misfit27 Aug 2013, 17:02
Awesome idea! Nice art/audio/gameplay.
JoeDev_net27 Aug 2013, 17:03
Really like this! Very cool idea and very fun. Definitely one my favorites so far. Great job!

aquilicoco27 Aug 2013, 17:25
Good job! Love the pixel art style

Nerlin27 Aug 2013, 17:25
Are you an owner of all graphics to this game? Because it looks exactly the same as graphics in Realm of the Mad God in Steam.
lcass27 Aug 2013, 17:34
Can I ask why so many games like this have exactly the same player and projectile graphics I seen 4 now.

Sh1rogane27 Aug 2013, 17:39
Very fun and solid game

Orni27 Aug 2013, 17:43
@Nerlin & Icass:
Just like 'Realm of the Mad God' and several other games, this game is using the 'LoFi Fantasy' graphic set - made by Oryx
You can find it here: http://oryxdesignlab.com/sprites/
Just like 'Realm of the Mad God' and several other games, this game is using the 'LoFi Fantasy' graphic set - made by Oryx
You can find it here: http://oryxdesignlab.com/sprites/

MinionStudios27 Aug 2013, 17:47
Fun and fast paced, totally got your MadGod style.
Diogo Muller27 Aug 2013, 18:30
Great use of the theme. Would love more levels. :)

recursor27 Aug 2013, 19:02
After playing for a bit, I'm not sure how I feel about getting kicked out of the level every 10 seconds. I want to explore each level fully. Nice job on everything though. It was pretty fun.

Dir3kt27 Aug 2013, 19:09
Awesome frenetic dungeon shooter! Gonna do another try :)

tigerj27 Aug 2013, 19:15
really fun!
If you dev it further it would be nice to have a WASD move and arrow key shoot setup like binding of isaac style. I have a touch pad so it was real challenging.
If you dev it further it would be nice to have a WASD move and arrow key shoot setup like binding of isaac style. I have a touch pad so it was real challenging.

H-Bomb28 Aug 2013, 09:14
I love it! For now, it's my favorite entry.
It could storm this dungeon again and again.
It could storm this dungeon again and again.
doctorscientist28 Aug 2013, 14:07
This is a beautiful looking game. I find the mouse aiming a little awkward but taking out would mean you would have to fire the direction you face(so you wouldn't be able to strife as easily). Also, I would take out the acceleration so that your character doesn't coast. Your team did a fantastic job! If you guys ever decide to work in Unity feel free to ask me anything.
pereubu28 Aug 2013, 16:48
wow, nice gameplay as usual D:
I love the realm of the mad god-ish pacing of it
I love the realm of the mad god-ish pacing of it

aschearer28 Aug 2013, 18:10
Really well polished. Not initially clear what the goal was, but I had fun bouncing around in any case. Like the idea of a bumper cars/roguelike mix.
Lightmare Studio28 Aug 2013, 18:19
Nice pacing, very fun game! I would have loved to see original graphics to be honest, but I can understand that you prefered to focus on what matters. Nice entry!
unusualcadence28 Aug 2013, 18:36
Really enjoyed playing this!
rfgpfeiffer28 Aug 2013, 19:58
Great fun! The game is fast-paced and the music is fast and catchy.

Zammy28 Aug 2013, 21:16
Really cool game! Two suggestions:
- Remove the countdown before the start, or at least give the player option to start earlier and skip the waiting. Otherwise you're forcing him to cool off in a fast-paced game.
- Put somewhere in the levels a special "reward" which may remove the deadline, and give the player access to the whole level. I read some people want to explore everything.
- Remove the countdown before the start, or at least give the player option to start earlier and skip the waiting. Otherwise you're forcing him to cool off in a fast-paced game.
- Put somewhere in the levels a special "reward" which may remove the deadline, and give the player access to the whole level. I read some people want to explore everything.

Orni28 Aug 2013, 21:21
@zammy:
oh my god - that last suggestion of yours is amazing. I should have put 3 or 4 different "deadline-unlock" spawnpoint per level (chosen at random at level generation) so that you couldn't simply memorize the locations at each level - at least not as easily.
that would've been so great ... I wish I would have thought of that
(the countdown disable option is a nice idea as well)
I might contact you during the next LD to playtest a prototype of mine and get some suggestions ;)
oh my god - that last suggestion of yours is amazing. I should have put 3 or 4 different "deadline-unlock" spawnpoint per level (chosen at random at level generation) so that you couldn't simply memorize the locations at each level - at least not as easily.
that would've been so great ... I wish I would have thought of that
(the countdown disable option is a nice idea as well)
I might contact you during the next LD to playtest a prototype of mine and get some suggestions ;)

Anachron28 Aug 2013, 22:08
Really good! It would be nice to have an option to adjust the counter, or to have different difficulty levels with different amounts of time.

ratking28 Aug 2013, 22:37
Very cool game, couldn't stop playing until I beat the deadline dragon! ;-) A bit too easy though, but that's a good thing.

Erkberg29 Aug 2013, 00:58
Very nice game, I really like the graphics style and audio.

Beardbotnik29 Aug 2013, 01:28
Fantastic game, love the music reminds me a bit of Golden Axe, the controls and movement was smooth the graphics were nice and the pacing was great too! Good job!

ddionisio29 Aug 2013, 01:41
This is a fun top-down-shooter game, it's nicely presented. Controls are good. I thought the game didn't have much difficulty because you seem to finish each level anyhow. But it looks like the main objective is to prepare yourself to beat the boss in 10 seconds. Nice concept! I don't know if I can get 999 coins for upgrades though :P

Typedeaf29 Aug 2013, 08:18
I really liked the game, but i was a little sad that i only had 10 seconds in each room. I wanted to kill all the monsters and explore all the rooms :) Then i got my ass kicked by the boss and died soooo hard!

leafo29 Aug 2013, 16:58
Really cool game. It's a shame the rooms are so big and you only have 10 seconds to explore them.

Zammy29 Aug 2013, 19:42
@Orni:
I'm glad you liked the suggestion. Will you do a post-jam version with updates?
And yes of course, I'll be happy if I can help you with feedback on your games, so please do contact me.
We may exchange contacts now if you wish?
How may one contact another trough this website anyway? Private messages or something?
I'm glad you liked the suggestion. Will you do a post-jam version with updates?
And yes of course, I'll be happy if I can help you with feedback on your games, so please do contact me.
We may exchange contacts now if you wish?
How may one contact another trough this website anyway? Private messages or something?

gamepopper29 Aug 2013, 20:04
Really creative use of the 10 second theme! Not to mention a fairly decent Realm of the Mad God style shooter!
the.vaber29 Aug 2013, 21:06
Amazing game! The progression system is great, feels very rewarding. The swordsman controls were perhaps a bit unintuitive at first, but the mage plays great :) Good job!

ncannasse30 Aug 2013, 12:10
Great game but somehow does not play nice with the theme.
Christina Antoinette Neofotistou31 Aug 2013, 13:01
Top marks for fun!!
If you develop it without the timer, it could be more forgiving
If you develop it without the timer, it could be more forgiving
blackotus31 Aug 2013, 18:12
Very nice!
I really like how you have three different characters, and how you can upgrade them :)
Thought the knight was a little underpowered compared to the archer and mage.
Great job!
I really like how you have three different characters, and how you can upgrade them :)
Thought the knight was a little underpowered compared to the archer and mage.
Great job!

CuberToy31 Aug 2013, 22:15
Really enjoyed it overall. Cool concept of fast progression. I find it very frustrating to play only 10 second as I want to explore more (but that's not a downside). Very nice game !

BNeutral1 Sep 2013, 05:58
I win! Didn't even notice you could play as any of the characters until I read it in a comment.
ghRibacki2 Sep 2013, 01:31
Very well polished and fun! Always a pleasure to see Oryx's graphics (though some new sprites based on them would be even more sweet). I liked the music a lot, very inspiring and action-oriented.
The goals were very well defined and the game looks balanced, even though I couldn't beat the boss at the end. =(
Overall, good game! =D
The goals were very well defined and the game looks balanced, even though I couldn't beat the boss at the end. =(
Overall, good game! =D
foumart4 Sep 2013, 21:51
Awesome game! Just tried all characters and beat the boss only with the mage. It will be nice to be able to spawn in passed levels (with harder enemies ofcourse)
Sestren5 Sep 2013, 03:33
This was a lot of fun to play. The music was awesome, and the pace was frantic. Loved it!
The Evil Cult5 Sep 2013, 11:34
Nice. Took me until my 2nd playthrough to really get the hang of it and be able to explore the levels a bit more, then beat the boss. Graphics/sounds nice and the game felt nicely polished. No real complaints but it would perhaps have been nice to see some time powerups or something that allows a bit more exploration of your levels as I felt that I never got to see all the work you put into them! Overall, nice work :)
VAGABOND6 Sep 2013, 17:56
one of my favs to play so far in this jam!
voidstar696 Sep 2013, 20:05
Lovely graphical style and music. I love the look of the dungeons so much that it is almost disappointing when the level soon ends.

LTyrosine8 Sep 2013, 15:13
Very nice music, furious action. Congrats
savethejets111 Sep 2013, 05:33
Super cool, I think you could expand on this after ludum dare and you'd have a really cool game.

lordjosephdeburg15 Sep 2013, 00:36
wizard is good, I enjoyed this game. nice retro feel

MrBlade15 Sep 2013, 19:26
Nice work. Great sounds, nice graphics. I am an avid player of ROTMG, so to see Oryx's graphics (I know they are free and open and everything, it's just a bit weird.) and be like OMIGOSH SKULL SHRINE WHAAAATT, but kill it in a few hits was nice. Great music too. The levels felt solid and well built. Keep it up! 8/10.

bitowl15 Sep 2013, 22:07
This was so much fun. I'm still excited :O Need to kill dat bozZ...

BadgerPriest16 Sep 2013, 00:43
Great game! I finally beat it on my third try . Lots of great little touches, like having the three different classes (which I didn't realize when I first started the game) and making the time limit actually be a little longer than 10 seconds. Very fun and fast-paced.
If you work on this game a little more in the future, it would be nice to see different kinds of items and things to pick up in the dungeon.
If you work on this game a little more in the future, it would be nice to see different kinds of items and things to pick up in the dungeon.






Feels just like making a Ludum Dare game!