Entropy is a survival game where the world changes around you as you play. Every 10 seconds, something in the world changes, for better or worse. The controls are WASD to move, shift to sprint, space to jump, and click to shoot. Good Luck!
That was great. I loved the art style and the various enemies were all great. Only problem was I got a mediocre short ranged random weapon right before a bunch of more difficult guys started spawning!
Cool game. It's fun when a lot of the larger enemies start to spawn and things get crazy. The basic concept could be expanded on even further in some interesting ways.
This game was definitely impressive but you did what most people did. You went for the map to change. I loved the concept and all that but if you used 10 seconds in a different way I would of loved this game. Good job anyway!
I like the simple tron kind of look to this guys! The game got a little imbalanced later on though since it seems the enemies can shoot lasers through the cube walls : ( I liked firing the laser gun though it had a nice effect : ). Dat jump sound also, lol. Good stuff : )
Would be nice to have a bit more "info" about what's going on... I'm not even sure, if these dropships(?) can be shot. I believe I took one of these down, but my shots usually exploded like fireworks as they reached them. I liked the neon effects ^_^ and the amount of different weapons. That plasma-gun-ish projectile deals a hell lot of damage. I never recieved a full automatic weapon, but it might just have been bad luck (by that I mean, it would be awesome to riddle the cubes with massive amounts of projectiles :P)
Feels highly complete for a game in such a short space... it has a very unique graphic style which is complemented by the music very nicely... In the random weapon I got a bad weapon that made me lose fast, so possibly... weapons may bneed balancing xD
Nifty! Really enjoyed playing this one. Really, really loved the 90s MIDI style audio, was totally classic. Some of the guns seemed really weak, though. The super slow rate firing blob gun plus like 4 boss spawns in a row proved lethal. Thanks for the fun!
Idea is obvious in retrospect! Had a lot of fun reacting to random input, but then suddenly died upon receiving the reflecting weapon. Which,I guess, is fair enough. Good work!
I like the concept! My favorite weapon in this is the yellow lasers. Less reload time and more range. Its difficult to survive with the small short range sphere bullets.
Nice shooter. Loved the random generation. Difficulty increased very nicely and I was entertained the whole time. Sounds were a bit lacking and it could have used some music. Solid entry otherwise. :)
Nice entry. Would polish it up some more. The mouse movement was way too fast for me on osx. Some unity games are fine and some are not. Razer high dpi mouse for what it's worth.
Pretty good for the time you had. Thought the basic idea was good but would have liked to have seen some stuff that really mixed it up more. Even with all the random stuff happening in the game my gameplay didn't really change from any of it so it would have been cool to see some powerups or guns spawn in randomly also. Also the it would of been nice to get some more use out of the jump. Other than that this was pretty good. Difficulty curve seemed spot on and the music/sounds were nice too. Good work!
Nice entry! I'm not sure of what happens when it says "random movement", my movement seems pretty identical as usual.. The idea of a changing world every ten seconds is very good. You keep the player attached to the game because i want to see what's going on next
Oh wow. Random weapon is so awesome, it feels so powerful (sometimes). Really solid entry. Random gameplay is awesome (if a little unbalanced). Very fun!
I love the dynamic weapon randomization, although sometime it can get extremely unbalanced in some skews. My first play through gave me a grenade launcher with hardly any range or damage, but my second gave me a gun that killed everything instantly with a fireworks explosion.
Very fun game , the difficulty was cool. The balance of the guns is a little off, some guns are nearly useless and some are way too powerful. I love the MOD sound of the music, reminds me of a DOS game pretty cool!
Nice job! I like the art style and felt the controls worked pretty well. I did get random weapon once right off the start that gave me something that just lobbed a projectile right in front of myself, made that play through really annoying for the rest of it!
Really fun to play! Cool art style and theme usage. Not knowing what's going to change next really adds to the excitement and it gets pretty challenging when you are preoccupied with the current enemies to see what's coming next. Great job!
Comments79
I really liked events that you did.
Visuals and sounds fitting nicely together.
Could be something from Tron ^^
I liked the neon effects ^_^ and the amount of different weapons. That plasma-gun-ish projectile deals a hell lot of damage. I never recieved a full automatic weapon, but it might just have been bad luck (by that I mean, it would be awesome to riddle the cubes with massive amounts of projectiles :P)
Great job on this!
The idea of a changing world every ten seconds is very good. You keep the player attached to the game because i want to see what's going on next
And, for me, it definitely has that "one more try" factor to it :D