Every Second Counts

by pebsie
Overall★★★★★★★★★★3.11
Fun★★★★★★★★★★2.76
Innovation★★★★★★★★★★3.47
Theme★★★★★★★★★★3.71
Graphics★★★★★★★★★★2.59
Mood★★★★★★★★★★2.71
Coolness★★★★★★★★★★26%
Your family has been surviving out in the wild for 10 weeks now, well away from the current zombie invasion happening in civilization.
It wasn't until a few days ago that it occured to you all: supplies are needed. So, your husband / dad and your son / brother set out
to get some supplies from the nearby village of "Turmoil". They returned unscathed, however unbeknownst to them was the zombie horde
that followed. Now the zombies are closing in on you and your family. Who survives? Who is used as bait? Who dies? All of this is up to you.
Whatever happens, in 10 seconds your family is going to be ripped apart... literally.

TIPS:
Make sure that you read the How To section.
Use UP, DOWN and ENTER to navigate the menu.
TAB often!
Not everything will work in the web version!

OSX, Web and Linux ports coming soon!

Comments8

valgriz26 Aug 2013, 19:37
Not bad, pretty cool game.
mrcdk26 Aug 2013, 19:40
Wow, nice game! I enjoyed it, but I got two persons dead :(
If you keep working on it, add some power-ups and/or guns and change the controls a little (like, select the members with the mouse) it could be a really fun game.
[-BipolarDesign+]
[-BipolarDesign+]26 Aug 2013, 23:00
I really liked the concept here, as you can't win, someone has to be sacrificed. Good spin on the theme too, making each second a "turn." Wish you had more time for graphics and audio, but overall well done!
BMacIntosh
BMacIntosh5 Sep 2013, 04:29
Great idea, very innovative.
nthird11 Sep 2013, 06:01
Really good concept. I found the controls cumbersome but otherwise enjoyed the concept and execution.
tombsar16 Sep 2013, 21:57
Sorry, but I was put off by the bizarre download website you used. It had an animation pretending to download the 2MB file, and then Firefox popped up a dialog asking for permission to store up to 50MB of offline data. Probably nothing, but highly dodgy nonetheless.
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