Oh my, this game is quite simple, and amazing, but if you think about it at a deeper level this game is rather dark. The sounds and graphics very amazing. I love the concept. I think not adding a timer made this game loads better. The use of light was very good. I don't deal with dark or sad things very well; I couldn't play more than twice because the dying animation was too much for me. Knowing that I killed this poor little creature was just too much. Maybe games need more of that. I felt oddly responsible for it. That was the worst part. Anyway, great work. Maybe a bit too dark for me. HOW DOES THIS GAME NOT HAVE MORE RECOGNITION?! GAHH. Keep it up! 9/10
Great audio, graphics and of course, mood. I found the experiment write up at the end was a bit difficult to read though, a combination of the resolution and the hand written script.
Really interesting game! Just a little (very, actually)... sad in the end (not a bad thing... but I wasn't expecting that). The sound effects at that moment really took things a step further!
(It surprises me that it took me so long to find it. Sometimes you think you've seen the top picks on a particular LD edition and it's far from truth...)
Beautiful! I like the concept, I can see the parallels between experimenting and learning to play the game, and the evolving lab experiment. Was heartbreaking to see all the dead bugs when I finally reached the top.
Amazing graphics/audio/mood. Didn't much care for the controls, I would've liked it more if the left and right keys were used for turning instead of moving, but that is just personal preference. Good job!
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Just a little (very, actually)... sad in the end (not a bad thing... but I wasn't expecting that). The sound effects at that moment really took things a step further!
Great job!
(It surprises me that it took me so long to find it. Sometimes you think you've seen the top picks on a particular LD edition and it's far from truth...)
Great job, congratulations!
Good job!