exposure

exposure

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 3.62
coolness: 1.00
fun: 3.44
graphics: 4.45
humor: 2.45
innovation: 4.06
mood: 4.13
overall: 4.06
theme: 2.97
SOL's light beats down harshly on the desert.
few things can survive its glare for more than a few seconds, outside the comfort of the shade.

NYX raiders are coming more frequently.
a stranger is collecting the orbs they leave, and ascending the desert ruins.

and through it all, the metagolem slumbers, its ancient powers dormant.

--OBJECTIVE--

explore. discover what to do with the orbs.
if you get confused or impatient, check out the hints!

there are three possible endings

--CONTROLS--

LEFT / RIGHT / UP / DOWN - move and climb
SPACE - jump
Z - drop item

carried items will be altered after 10s exposure to sunlight.

--INSPIRATION--

proteus, shadow of the colossus, journey.

the first picture in this post:
http://www.zivpesso.com/2013/08/bubble-mania-backgrounds-storm8-work.html

--UPDATE--

uploaded a post-compo version!

-most climbing bounds are more forgiving
-screen fades from black when restarting
-various text changes
-npcs that referred to orbs will say something different when their orb has been placed
-pretty html
-added depth layers to trees and short pillars
Found a bug?
Tell us on Discord