In this fact-paced card game, your goal is to gather as many gems as you can until time runs out. You start with 10 seconds on the clock, but can increase your time limit though careful card selection.
My goal was to create a cleanly executed concept with decent 2D graphics that would satisfy the theme, and I believe I've succeeded. The concept is simple, and I feel like it's a nice game to blow a few minutes with.
I may return to this game after the compo is finished and add some features like: - New "rare" cards with unique abilities - More strategy elements - Start with a bit more time. 10 seconds was chosen to suit the theme.
Feel free to include any comments or questions you may have in the comments below. Have fun playing!
Very fun game! I must have played this for at least 10 minutes. My only complaint is that it's a bit too easy once you rack up a bunch of time. I got to over 300 crystals, and 300 time, then quit.
A simple card game that gets to be really intense. I'd like to see the multiplier cards stack (if they don't already). I had a 2x > 3x > 1s card setup and I didn't get 6 seconds for it.
Great entry! Take this base game and add those features you talked about and launch to mobile. You have an awesome idea here, buddy. It's simple and addictive. Well done!
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X-0r9 Sep 2013, 14:04
Nice concept, easy to learn. Could still use some polish/balance, since it's quite easy to stack up a lot of multipliers and finish it all of with a nice time increase. It was fun to play, can't remember when I stopped, but I played for quite a few minutes =)
Smooth graphics/transitions/sounds. All around well put together.