I played some earlier versions during the weekend and it's a very fun game. It's easy if you are not collecting the frames in the correct order and quite hard once you try to do that, it keeps you searching the screen for the one which is animated. Great game!
Good effort! The jump feels a bit "floatey" or slow and that bug that Dioiminik mentioned really makes it hard/frustrating to complete some of the stages. Unfortunately I couldn't beat/finish it.
As have already been mentioned, the floaty physics are a bit frustrating. But I also think that they add an interesting aspect to an otherwise simple challenge. Cool little game, I love the silent film frames between the levels, nice work!
Despite numerous attempts, I couldn't get past 3000. :(
The core mechanic fun once you get used to the controls, but the film rolls were annoying. Do they move randomly? They always seemed to be in places that made it hard to finish the level, and then I had to start over from scratch.
The graphics and presentation was nice. Surprisingly tense and addictive. :)
A short and cute game, I got up to level 6. The jumping seems off in some way - it was difficult to get to the higher pieces. I like the idea of the film ticker counting off the seconds.
Nice idea and theme! The jumping works in little funny way and it took me a moment to realize it needs to be held down. But otherwise this was interesting and fun little game.
I liked the style you used. The jumping was a bit floaty... but that was probably intentional. Best implementation of the theme so far, and it was nicely polished. Keep up the good work!
Cool game! Very nice presentation touches, with the film countdown and the silent movie style caption borders. Really neat. I found the platforming controls a bit weird to deal with. Oh the mechanic with getting the pictures in order is interesting as well. Nice job.
On some levels, particularly 4 and 5, I feel that you start too close to enemies. On level 4, I once died while holding left, then died two more times immediately after respawn because I didn't let go of the key quickly enough.
Fun little game. I found the controls a little too "floaty" which is a pet peeve of mine in platform style games. Would love to see what you do with it after.
The collision is a bit brutal on this one and the controls are a bit strange but it's a really good idea and I like the art style a lot. It's a shame the main guy is blurry though because he looks like he's drawn really cool.
The film look with the title screen and the texts is pretty great - as is the highly visible and perfectly fitting timer. I also liked the ingame graphics a lot!
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@zedutchgandalf thank you!!
Cool little game, I love the silent film frames between the levels, nice work!
The core mechanic fun once you get used to the controls, but the film rolls were annoying. Do they move randomly? They always seemed to be in places that made it hard to finish the level, and then I had to start over from scratch.
The graphics and presentation was nice. Surprisingly tense and addictive. :)
The order is always the same, so you can adjust the strategy in every new replay.
Easy to play, but difficult to master :D
It took me a while to get to the big jumb
Liked it :)
On some levels, particularly 4 and 5, I feel that you start too close to enemies. On level 4, I once died while holding left, then died two more times immediately after respawn because I didn't let go of the key quickly enough.
Nice graphics; I like the consistent film theme!
Kept redirecting me to 'whatbrowser.org' in between games for some reason. Now that's a strange bug.