Controls are the standard ,WASD. However, there is one addition... ...Bullet Time with shift.
You have 10 seconds of time to play. However, if you kill something you get more time. There are also false walls that look real, but are hiding cool power-ups.
made using unity,blender,gimp,sfxr and garageband!
Also just noticed that my source was out of date, so I fixed that.
Well, I can tell you one thing... ... They are all random, also the game is in the style of wolf3d and doom. (as well as there is nothing to look at there :) ).
Very fun. I like the old style FPS feel. My only criticisms are it would have been nice if the mouse script had a smoothdamp and the spawns are really annoying, because of how unpredictable they are. I like hard games but i don't like unfair games.
Awesome game! I'm able to run the game on Xubuntu 12.04 x64, but it freezes very often(probably a Linux-only problem). Nevermind, I didn't take that in account while rating, as it's not your failure :)
I use unity almost exclusively, but I did try other engines like UDK and CryENGINE. For things like ludum dare (speed events, game jams and the like) it by far is the better contender and let's you do things your way.
>Positives 1) Vast amounts of control. (don't like the interface, change it!) 2) Ease of use. (For programmers unity is one of the better engines) 3) Asset Pipline (Dear god this is good. Save your file in photoshop/maya unity auto-imports! It also can read most native file formats like .blend, .3ds as well as the usual ones). 4) Many programming languages(Unityscript,C#,Boo).
>Disadvantages 1) Bad out of the box rendering (No lighing presets, hdr is disabled, no post-process, however don't panic Advatage 1 comes in here also with custom shaders!). 2) Free version is rather limited with only one shadow-casting directional light. 3) Bad rep(think slender, slender clone #1 - 100).
Fun game, but I keep dying on the second level for some unknown reason. No enemies are around and I didn't run out of time so I have no idea how it keeps happening.
i actually did quite well at first without using the slowtime.. a little wonky as far as shooting.. but its a game jam.. =).. first shooter ive played so far.. pretty cool especially since i got back to the doom days..
Thank you did you find any secrets? Those are the real way to play. Actively look out for them and the game will be tonnes easier. I will be doing a small playthrough my game later and you can see if you missed one.
Real fun and I like the style a lot. I found myself dying a lot to enemies offscreen, so I guess the spawns were kinda frustrating at times. Overall pretty solid.
Wow, nice job! Probably the most fun entry I've played thus far. Graphics are very nice too.
Having now played your entry, I'm confused as to why you took issue with me using a literal ten seconds (well, actually three sets of ten seconds) in my own submission, since you also use a literal ten seconds (in a different way, of course).
I would have given myself 3 stars for the theme as well. ;) PS. I gave 3 stars to everyone with a 10 second time limit theme. More for different variations.
Wow really hard game haha. The secrets were cool though it would have been cool if there was some indication of where they were it seemed like I would just be running against a wall and go straight through heh.
Very challenging, but its fast to jump into so that makes up for it. Like a hotline miami of fps.
J
Jiggawatt28 Aug 2013, 11:37
I don't mind the difficulty, but there's some bad design accompanying it that makes it worse. Level 2 should totally be level 1, and you shouldn't have to start all over when you die, just restart the level.
The audio seems to get louder as you clear levels.
J
Jiggawatt28 Aug 2013, 11:39
Oh, and some kind of a minimap would be cool to see enemies behind you and behind corners. It's a shame the game has flaws like this because it'd be a great entry if it were better polished and playtested.
I like the old school style of the game. A bit hard to play with only a trackpad :) I will give it another shot with a USB mouse later. Really cool entry!
Jiggawhat: I know right! the thing is that I had 30 min to playtest and bugfind in this game. Next time I'll try to finish a bit earlier. :) The audio is intentional as this indicates further danger.
J
Jiggawatt28 Aug 2013, 13:01
Zephyr89: you should've jammed! I took an extra day to spice up my entry and I don't regret it at all.
I really liked the overall "style" of this game. But the windows and tiny text annoyed me a little bit. I would click through windows without being able to read them WAY too frequently.
I loved the enemy characters.
Some things that could improve in the game: Animations and death animations for the enemies -- some sort of feedback when the character is attacked from behind.
Also, your packaging is really weird. I downloaded a zip named "windows", and the program itself is named "10 seconds", even if the name of the game is something else. :-P
I was really bad at this but I had a lot of fun nonetheless. It could be expanded, I think, into a really nice full game. I dig the old school atmosphere in particular.
R
rfgpfeiffer30 Aug 2013, 08:09
I have tried your game on a faster computer and I really like it. Is there a way to change the mouse sensitivity?
Cool game! In fact, I thought this was a jam entry at first haha! Having one hit deaths does get hard when enemies can be right around the corner; maybe a radar would help this. Congrats on your first LD!
Comments116
i know this would be hard but if possible could you let me look up???
Thank you!
Now working on more levels.
My only criticisms are it would have been nice if the mouse script had a smoothdamp and the spawns are really annoying, because of how unpredictable they are. I like hard games but i don't like unfair games.
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!^_^!
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I'm able to run the game on Xubuntu 12.04 x64, but it freezes very often(probably a Linux-only problem). Nevermind, I didn't take that in account while rating, as it's not your failure :)
One min.
The thing is I'm deving on a mac.
It works!
How did you like Unity? I've been meaning to check it out.
>Positives
1) Vast amounts of control. (don't like the interface, change it!)
2) Ease of use. (For programmers unity is one of the better engines)
3) Asset Pipline (Dear god this is good. Save your file in photoshop/maya unity auto-imports! It also can read most native file formats like .blend, .3ds as well as the usual ones).
4) Many programming languages(Unityscript,C#,Boo).
>Disadvantages
1) Bad out of the box rendering (No lighing presets, hdr is disabled, no post-process, however don't panic Advatage 1 comes in here also with custom shaders!).
2) Free version is rather limited with only one shadow-casting directional light.
3) Bad rep(think slender, slender clone #1 - 100).
Having now played your entry, I'm confused as to why you took issue with me using a literal ten seconds (well, actually three sets of ten seconds) in my own submission, since you also use a literal ten seconds (in a different way, of course).
Anyway, good job.
this doom-esque fps games are just great - maybe I'll install doom 1 again :D
solid use of the theme, good job
The audio seems to get louder as you clear levels.
Hoping to see a post-compo version.
I really liked the overall "style" of this game. But the windows and tiny text annoyed me a little bit. I would click through windows without being able to read them WAY too frequently.
I loved the enemy characters.
Some things that could improve in the game: Animations and death animations for the enemies -- some sort of feedback when the character is attacked from behind.
Also, your packaging is really weird. I downloaded a zip named "windows", and the program itself is named "10 seconds", even if the name of the game is something else. :-P
Thanks for the game, and see you around!
Jiggawatt: Might give that a go next time?
Nice game, keep working on it!
It was pretty satisfacting to blow stuff up :)
I clipped through the first level, somehow.
Nice entry!
Having one hit deaths does get hard when enemies can be right around the corner; maybe a radar would help this.
Congrats on your first LD!