Your nemesis challenged you to a duel, only they didn't show up alone, they brought ten seconds. You didn't stand a chance.
Now you're dead and in hell and delivering pizzas. Their motto? "Your pizza in ten seconds or eternal torment". Yeah it doesn't make much sense but it's hell. All you know is you're going to have to deliver a lot of pizzas to earn the chance to return to earth and get your revenge.
But this is hell. There are no pizzas. What's going on here?!?!?
LINER NOTES:
I am primarily a musician. I've tooled around with game design a bit but this is my first attempt at a Ludum submission. My priorities making this were to come up with some cool music and interesting artwork, and due to various technical difficulties (being pretty new to HaxePunk), there isn't much in the way of gameplay. This was still a good exercise for the process, plus I learned a lot and have some good ideas to build on.
Really like the audio work on this one, gives it all a nice, trippy feel. There might not be a lot of game there, but it's definitely the start of something interesting.
What was the 10 second theme? What was I supposed to do or nothing? I couldn't collect the skulls, and hitting them didn't hurt me so I was just in an endless loop of confusion. The music was good for the first few seconds then it looping over and over got odd. Graphics were best part!
Crazy cool game with great art and music! I enjoyed it! I featured it in my Ludum Dare 27 compilation video series, if youd like to check it out :) http://youtu.be/7EzKbFuvC2A
Comments20
The background is trippy as heck and I actually like the plotline which you outline in your description. In a silly sort of way.
I like the music track, though the repeating jellyfish noise is kind of distracting from it.
I really enjoyed the experience.
I featured it in my Ludum Dare 27 compilation video series, if youd like to check it out :) http://youtu.be/7EzKbFuvC2A