
Hunger Clock, Literally
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Hunger Clock, Literally is a fast-paced, retro, Spelunky-like platformer where you must eat ALL the apples in the map. Maps are randomized and are different every time you win or lose. You start with three power-ups.
Eating apples will reset your hunger clock back to 10 seconds. Additionally, destroying orange blocks can make you gain a second, while falling on spikes will make you lose a second. You have 3 different power-ups, each with different effects that are consumed on use. You can collect more power-ups by finding them in the orange blocks randomly.
Power-ups:
Explosion (1): Destroy a radius of blocks around your character.
Jetpack (2): Causes you fly up for some time. You cannot stop this effect until it runs out.
Blocks (3): Spawn a series of blocks above you.
Controls:
WASD, Arrow Keys, Spacebar, 1, 2, 3
Eating apples will reset your hunger clock back to 10 seconds. Additionally, destroying orange blocks can make you gain a second, while falling on spikes will make you lose a second. You have 3 different power-ups, each with different effects that are consumed on use. You can collect more power-ups by finding them in the orange blocks randomly.
Power-ups:
Explosion (1): Destroy a radius of blocks around your character.
Jetpack (2): Causes you fly up for some time. You cannot stop this effect until it runs out.
Blocks (3): Spawn a series of blocks above you.
Controls:
WASD, Arrow Keys, Spacebar, 1, 2, 3