A fast paced plat-former where you play a young boy running through a bizarre world, spreading darkness to everything you touch. Every 10 seconds Inversion Boy Inverts the world around him, changing it's environment.
Try to stay on platforms while avoiding spikes, and dealing with sudden changes in gravity.
Controls : Space to Jump.
Made by Team Almost
Edit: Added a web version of the game, also added a mac version that's untested but should work, let us know if you're having issues with it.
This was really cool. Felt a lot more immersive than most running games. The flipping upside down is awesome. It's well designed too, there are points where you can't see what's ahead, but you just instinctively know where to jump. Lovely style too. Nice one.
Really liked what you did with art style!! And the map was pretty neatly designed (if it's randomly generated - nice one!) All it needed would be a catchy loop for the background and for the theme to play a more significant role :)
very cool mood. Must have post jump grace in platforming! otherwise very cool effect of the black and white, quite challenging when it flips, also felt the gravity could be tweaked to be heavier.
Very nice game! Fun runner, solid controls and fluid movement. Gravity seemed to invert longer than 10 seconds but the lightning and other features were nice
Loved the sudden gravity change. Noticed that as long as you jump on the last square there will always be a safe landing this is good when you don't show the next jump but would be better if we could control the height of the jump (thus the distance covered) by keeping space bar pressed. The black and white change was nice too ^^ Would like to see the theme used in the gameplay but great job ^^ want to see this grow ^^
Hmm that's a cool idea and I like the art style but lack of music and audio and... a title screen... makes it feel less impressive haha. But I know you probably didn't have time, so good job!
Comments17
Great job!
The black and white change was nice too ^^
Would like to see the theme used in the gameplay but great job ^^ want to see this grow ^^