Keeper

Overall★★★★★★★★★★2.74
Fun★★★★★★★★★★2.11
Innovation★★★★★★★★★★3.05
Theme★★★★★★★★★★3.77
Graphics★★★★★★★★★★2.09
Audio★★★★★★★★★★2.97
Humor★★★★★★★★★★1.63
Mood★★★★★★★★★★3.17
Coolness★★★★★★★★★★49%
Keeper is an "art game", I guess? It's about love and life and loss. Unless you play Arcade Mode which is all about getting a high score with none of those silly feelings.

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INSTRUCTIONS

Click to select menu options.
Press and hold spacebar for "ten seconds" to complete each level.

Kongregate version has high score support, but had ads.

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NOTES

This game was made in under six hours* with Stencyl 3.0 beta. Sounds were made using OpenMPT and edited using Audacity. Royalty free ocean wave sounds were from soundjay.com.

* I was way overbooked this weekend having spent my entire Saturday doing needlework demos at the county fair. The game (at least the arcade mode mechanics) was designed while I was pooping at the fair after eating too many fried bacon mac and cheese turnovers. I am not even kidding.

Comments20

Croze
Croze26 Aug 2013, 02:41
It fit the theme, has nice audio, and has a good mood, but that's about it. Everything else is a 1
Waave
Waave26 Aug 2013, 02:43
I liked the central mechanice, though I think you should have eased the rate at which time was slowing more.
Ciaran5426 Aug 2013, 02:44
I was sort of interested in the story, but i'm afraid it couldn't keep me interested enough to wait holding the spacebar for ten seconds over and over again. I like the atmosphere though, and a pretty good attempt for six hours ;)
lulzfish_426 Aug 2013, 02:45
I'm stuck on "We kept laughing" I held it for 100 and it still wouldn't let me pass.

Interesting idea, wish you had more time to build a game around it.
Ravetcofx26 Aug 2013, 02:45
Doesnt feel like a true game :(
superjoebob26 Aug 2013, 02:45
I was worried this was gonna be really bad when I saw the mechanic, but I played arcade mode and I'm surprised how fun it actually is! I got 234556.
Alexander
Alexander26 Aug 2013, 02:46
Great use of the mechanic, very cool and innovative!
nathanhoffer
nathanhoffer26 Aug 2013, 02:46
Awesome. I like the creativity involved in turning a simple game into a deeper story.
zzForrest26 Aug 2013, 02:47
This was very... Interesting. The gameplay wasn't the best, but I was honestly very hooked. The simple graphics and incredible audio made this game more of an experience. This was incredible. No doubt, 5/5
Snail_Man26 Aug 2013, 02:48
Very nice entry! I liked how it was so simple on the surface, but was really much more complex.
sparkleswirl
sparkleswirlauthor26 Aug 2013, 03:11
@lulzfish_4: When you say "100" do you mean 10 actual seconds, or until the timer reaches 10.00? The game measures time by the timer and not actual time, and that stage has the biggest time offset.
HardScore
HardScore26 Aug 2013, 11:31
Great sound, after a few tries it felt slow and i just quit, but i like what you tried to do there with the story.
chrisamaphone
chrisamaphone26 Aug 2013, 16:58
i love this. wow. a perfect little meditation.
pythong26 Aug 2013, 16:59
lolololol nice story, nice atmosphere, but still feels like a trolling entry :D
Unept
Unept27 Aug 2013, 03:03
Pretty fun. Interesting take on the theme too. Well done on the mood created with the words and audio!
withoutpillow
withoutpillow27 Aug 2013, 17:20
the simple mechanics, writing and soothing atmosphere works really well together. the game makes me calm, contemplating. i like it.
N4271 Sep 2013, 15:33
Pretty neat and fun! Apparently I have an unfailing internal clock.
matthias_zarzecki5 Sep 2013, 09:18
This is a fun structure. Nice work!
Christina Nordlander
Christina Nordlander6 Sep 2013, 16:05
The writing is excellent, and the gameplay gets reasonably challenging. I like how you made both a Story and an Arcade mode. On the whole, though, this game felt a bit minimal. (Maybe you should have made it for the last Ludum Dare.)

Good use of the theme.
Jarcas Studios7 Sep 2013, 01:49
I didn't have the patience to wait 10 seconds for every new sentence... there's like 2000 other games to play! Nice audio though.

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