Our first entry! We are happy to announce that we made 5 levels. We spent way too much time on physics, but in the end it turned out cool. Maps could be more plentifull :)
Linux & Mac users:
We made the game using Love2d, source is included in the .love file and it can be executed in mac and linux if you have love2d installed.
Well done on finishing it! The physics worked very well, and I liked the sound effects.
I was surprised to see that I could park the car at any angle within the marked bays; simply requiring thet the direction was correct would make the game rather more challenging!
Thanks @tombsar! I really enjoyed your entry and have left some comments. The reason that you can park at an angle is because of limited/tired abilities of three software engineers :P
Really fun idea and the car controls were good. It was too short and easy though! I also agree with tombsar that it would be nice if there was a direction test.
Congrats on finishing the LD! I think the idea could be really fun if you pushed the ridiculous factor a little more - make this kinda like the automobile equivalent of PAIN (for PS3, I think?) crossed with Neighbours From Hell or something... Nudge cars into roads to block rival parkers, smash through expensive crystal statues, have to park on top of the Statue of Liberty (and in order to do this, you have to parachute from the back of a cargo plane and bash other falling cars out of the way, etc...).
Which is all to say, liked the idea - now really go places with it!
Fun game, though the reset doesnt actually reset the level. I featured it in a compilation video of Ludum Dare 27 games, if you would like to check it out. http://www.youtube.com/watch?v=gVjNz61S5Vg
Fun game, reset only reset the timer for me. Thought I would have to park in the right direction but I didn't. Game is a bit on the easy side without that. Like the graphics and the sound.
Very nice, the car has a nice feel to it and the presintation was pretty good. I would have liked more levels but I understand the time limit means stuff gets cut.
The concept is good and there's potential for a good game in here if you keep working at it. I'm interested in seeing where you can take this. :)