Muovt!!!

Overall★★★★★★★★★★2.50
Fun★★★★★★★★★★2.28
Innovation★★★★★★★★★★2.22
Theme★★★★★★★★★★2.94
Graphics★★★★★★★★★★2.88
Audio★★★★★★★★★★2.35
Humor★★★★★★★★★★2.25
Mood★★★★★★★★★★2.63
Coolness★★★★★★★★★★94%
Muovt!!!

Its a First Person running game.
The purpose of the game is to complete each level reach the checkpoint before 10 seconds expire.
In each level there are bonus time that reset the timer.

Controls:
WASD = Move
Mouse = Look Around
Left Mousebutton = Jump

I released a new version cause a crash reported in some windows system

screenshot

Comments29

flod26 Aug 2013, 21:17
no web version?
superfrogauthor26 Aug 2013, 23:27
The game was written in C++ and OpenGL. I am going to release a version with 5 levels.
olafurw
olafurw27 Aug 2013, 00:06
How do I jump? Pressed I think all the buttons on my keyboard and mouse.
Feysoura27 Aug 2013, 00:06
Crashed when I opened it.
superfrogauthor27 Aug 2013, 00:31
Controls:
WASD = Move
Mouse = Look Around
Left Mousebutton = Jump
IHackedDeath27 Aug 2013, 10:14
I liked it but felt like more should have been involved but for what it was and time constraints thought it was good
dkilford27 Aug 2013, 10:19
The jump button doesn't consistently work, which makes it really frustrating. An explanation of you needing to pickup the boxes would be good. The game seemed to crash and not reload several times which made it very frustrating.
vrld
vrld27 Aug 2013, 13:50
The game crashes immediately when I open it on Windows 7 64 bit. Do I need some extra libraries?
superfrogauthor27 Aug 2013, 14:06
@vrld @Feysoura,

the crash happens when you run the program with the integrated graphics card, try running with the graphics processor with high performances. Anyway i will provide a ne release as soon as possible to solve the problem. Thanks for your report.
kaype27 Aug 2013, 15:09
Jumping is a bit glitchy, but everything seemed to play fine.

I actually managed to run this using Wine on Linux!
torvik8827 Aug 2013, 15:40
Good effort but you have to do more to optimize and improve the gameplay.
GSM Productions28 Aug 2013, 12:28
The concept is there but the execution is lacking, in my opinion. Some simple things you could have done are: 1) tighten the controls, to make the game feel more responsive, and faster-paced. It felt more like walking than running. 2) Limit the camera rotation, it felt pretty jarring when you could do 360 vertical rotations. 3) Give any way to better judge the length of your jumps. Or change some of the longest ones (I am thinking of level 4, after the first pickup). It was frustrating when it seemed you could make the jump, but then failed.
Finally, as you did not "slide" along walls when hitting them at an angle, and since the pickups were quite far apart, the game was fairly hard.
That aside, I loved the idea (I am a fan of that kind of running games), and loved the atmosphere you were going for with the sound and the color palette. Continue making games!
Capro
Capro28 Aug 2013, 12:44
Controls are smooth and the gameplay is fun. Good job. :)
EdoMiyamoto
EdoMiyamoto29 Aug 2013, 18:27
There is some potential, tweak the controls for starting, it looks good !
lucidlarva
lucidlarva29 Aug 2013, 19:22
The mouselook looping around was a little weird at first, but after I learned to just keep it steady it was pretty neat.
Almax2729 Aug 2013, 19:29
My crappy internet connection doesn't manage to download your game =/
galman
galman30 Aug 2013, 13:20
This game has a great potential! You should try to tweak it a bit, make the controls better and maybe add more content
It can be an awesome game!
ashdnazg30 Aug 2013, 14:08
Quite a nice game!
The gravity felt a bit too weak though.
kill0u
kill0u1 Sep 2013, 10:42
Can't even finish level 1, no matter what I do the countdown expires before I reach the checkpoint O_o
mrspeaker
mrspeaker1 Sep 2013, 14:29
Looks cool, but no windows - dagnamit!
bobleny1 Sep 2013, 21:49
If I even looked at the mouse wrong, the map spins out of control.
kibertoad
kibertoad4 Sep 2013, 19:08
making the screen go white was not a good decision. also, first-person platforming is as frustrating as usual.
but it's really nice to see a 3d jam game not made in unity. quick-thinking exploration was engaging enough to keep things interesting. all in all, it was fun.
CMaster4 Sep 2013, 21:13
The markers for the next waypoint seems to fall apart a bit on the second level.
SnoringFrog
SnoringFrog6 Sep 2013, 01:40
Felt a little slow, and one of the required jumps was extremely irking because of how close of a call it was, but otherwise a very nice game.
jomomomo
jomomomo12 Sep 2013, 18:14
Can't play windows games :-(
someone
someone12 Sep 2013, 18:58
While it runs in Wine on Linux, it seemed that move forward and left were stuck on and no amount of pressing keys made any difference which made things interesting. Still managed to complete it though.
It was not obvious at first that the extra boxes give you more time.
The white fade seems a bit strong.
Good start, though it could do with more work.
lordjosephdeburg
lordjosephdeburg15 Sep 2013, 16:30
There is a nice flow to this game and the objectives seem well thought out. enjoyed it
naufr4g016 Sep 2013, 16:50
The game looks fine, controls are good, but "jump button" often refuses to work.

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