Story and Walkthrough ----------- You're Mr. Salary, you're a good worker but sometimes, you wear a white short and need to shit badly! You have 10 seconds before the toilet door close in front of you and the shame come to you. Day 24 : Beware of Mr. Badwo, he's lazy and a loud worker, keep a distance from him. Day 25 : Mr. Badwo said that you're worse than him for being paid to shit, he took all the toilet paper. Day 51 : Oh no ... Badwo infect your lovely corporation by his laziness, he's now asking money for everyone who's named Mr. Salary. Day 78 : Badwo strike again! The toilet is "women only" even though there isn't a single woman here.
Commands : ----------- Up arrow = Forward Down arrow = Back Right arrow = Clockwise rotation Left arrow = Counter-clockwise
About : ----------- The physic is pretty glitchy and it wasn't intentional at first. I've had problems with the floor contact and collisions, like my previous game. https://s3.amazonaws.com/Recid/Hardcore.html (SpaceBar for jumping and keeping the light)
A game with toilet¨s is an instant hit. The rotating in the chair and people typing with their feet? Amazing. Although there's not much todo, it's great fun, to just tip over and fly around.
After the 15 time a finally beat lvl 3. At first, the broken physics are fun, but in the longer the physics gets annoying. The animation of the coworkers are awesome. Solid design in general
Thank everyone for playing my game and submitting comments. I tend to make games with an ugly physics because I'm so unfamiliar with that and it's so funny! Next time, I'll make a game more playable with sounds and stories (If I can).
I played the web version and it was rather confusing. The text didn't render properly, so I couldn't work out what the buttons did. The first time I started running I suddenly shot up into the air. The next time I fell through the floor. Looks like it could be good with a bit more work.
Too bad the controls and collisions make it hard to get a good grasp of the gameplay. It also lacks a bit of snap (dynamism) as far as the movement speed is concerned. Anyway nice work, it's pretty tough to go 3d.
Great idea, a bit glitchy though, and I didnt understand how to get into the bathroom.. I featured it in my Ludum Dare 27 video compilation, if you'd like to check it out :), http://www.youtube.com/watch?v=7GZNeIKxvyg
Comments23
Very charming game, although the gameplay is a bit dodgy.
The animation of the coworkers are awesome. Solid design in general
I tend to make games with an ugly physics because I'm so unfamiliar with that and it's so funny!
Next time, I'll make a game more playable with sounds and stories (If I can).
But WTH is up with that control? Whenever I touch something I start to run up invisible walls.