One Slice Too Many

Overall★★★★★★★★★★2.25
Innovation★★★★★★★★★★2.63
Audio★★★★★★★★★★2.00
Coolness★★★★★★★★★★22%
A conversation held in the last ten seconds of humanity, interrupted by flashbacks to a simpler time.

The game itself should be self-explanatory.

There is more than one ending and more than one route. There are secrets which I have tried to make easier to discover than randomly pressing keys.

About the story: don't ask.

*Careful: Loud noises.*

Between 8-12 hours were spent writing, coding, and making sound effects for the game, in total.

Genres: adventure

Comments7

Roan Contreras
Roan Contreras26 Aug 2013, 12:16
That was weird... Though some texts are funny xD
The sound from the last part was kinda loud. It was still okay .
Alink
Alink26 Aug 2013, 13:06
Quite puzzling. The way the keys works was innovative.
haxpor
haxpor29 Aug 2013, 00:03
Ha ha, I'm not sure whether I understand the game that much. I didn't pay attention to the much while I'm playing. But the music while you're reaching the end of 10 sec is pure creepy in some ways, I'm afraid for something might pop out, haha. Nice music, exciting gameplay!
Darien
Darien29 Aug 2013, 12:41
Wow, that noise at the end of the game is... loud.
canvapps
canvapps1 Sep 2013, 10:18
a misterious one xD I'm not sure I really understood it, but it was fun :)
nice job!
alts9 Sep 2013, 06:41
I can't claim to know what I just did, or what happened. Unique approach, at least. I tried to not eat any cake, ended up accidentally eating a piece at the end because you have to hold a key to move to the next second, but that same key press can be registered later. Maybe require a key up between segments?
xhunterko
xhunterko13 Sep 2013, 10:10
Herm. Not much to say.

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