
One Slice Too Many
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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A conversation held in the last ten seconds of humanity, interrupted by flashbacks to a simpler time.
The game itself should be self-explanatory.
There is more than one ending and more than one route. There are secrets which I have tried to make easier to discover than randomly pressing keys.
About the story: don't ask.
*Careful: Loud noises.*
Between 8-12 hours were spent writing, coding, and making sound effects for the game, in total.
The game itself should be self-explanatory.
There is more than one ending and more than one route. There are secrets which I have tried to make easier to discover than randomly pressing keys.
About the story: don't ask.
*Careful: Loud noises.*
Between 8-12 hours were spent writing, coding, and making sound effects for the game, in total.