Origin Within

by fanfan
Overall★★★★★★★★★★3.86
Fun★★★★★★★★★★3.84
Innovation★★★★★★★★★★3.84
Theme★★★★★★★★★★3.88
Graphics★★★★★★★★★★4.08
Audio★★★★★★★★★★2.49
Humor★★★★★★★★★★2.09
Mood★★★★★★★★★★3.49
Coolness★★★★★★★★★★60%
A curse made the Boy stuck in a perpetual 10-seconds loop. Find a way to break free from this misery!

[Controls]
Arrow keys - Movement
Spacebar - Various

Tools : FlashDevelop, Adobe Flash CS5.5, SFXR, GraphicsGale
Coder, Designer : FanFan
Artist : Vresu

Feel free to drop a feedback/error report! Also, please post your final score of the first play :D

If control isn't responsive, click the game area first to gain focus.

screenshot

Comments40

DaVince26 Aug 2013, 09:21
Fun! Creative and original; it really made me think what I should do next, and there was no time to spare. Good job!
rakyatmiskin26 Aug 2013, 09:24
nice game.... finished in 52 cycle...
too many circling move because i don't know the usage of the item.... but very interesting...
mirzasan26 Aug 2013, 09:40
nice graphic this game's great
Tanser26 Aug 2013, 10:13
Great game, good job. :)
mire
mire26 Aug 2013, 12:01
Love it! Great idea, great execution!
michail
michail26 Aug 2013, 14:44
51 cycyles, 3 treasures. Good game! Add some audio so I can rate it high :)
DvigubaiPiktas26 Aug 2013, 17:10
I think the game would be better without respawning every 10 seconds. Bu t the game is still great.
DaVince26 Aug 2013, 17:40
If you didn't respawn every 10 seconds, there would be no challenge! The entire point of the 10 seconds is to make you think what path you're going to take, you know? ;)
Alink
Alink26 Aug 2013, 19:14
Genial idea about how to use the theme to still have a big map to explore in a 10 sec range. And the various unlocks are nicely done.

The graphics are lovely, but why so small? I zoomed and big pixels are good with such pretty sprites.
FanFan
FanFanauthor26 Aug 2013, 19:32
Thanks all!

@Alink the small sprites are artist's choice - he wants to make the game resemble a handheld screen.
bonsairobo26 Aug 2013, 20:41
I like the graphics a lot. The controls were a bit slow to respond.
SamC26 Aug 2013, 20:46
Nice idea, great visual style.
scriptorum
scriptorum26 Aug 2013, 20:53
Nicely done.This boy won in 59 cycles and 4 treasures. I kept flinging myself onto the spikes for no good reason. Tiny sprites!
andwhatnot26 Aug 2013, 20:57
Good stuff! The art, story, mechanic all mesh, keep me curious and engaged.
Meep26 Aug 2013, 21:22
Very fun game. I like the idea of a previous (limited) run influencing the next run. The art was a big plus, too. :)
FanFan
FanFanauthor26 Aug 2013, 21:44
UPDATE: ADDED SIMPLE SOUND

Really glad you all enjoyed it, everyone!
BrainSlugs83
BrainSlugs8326 Aug 2013, 22:50
It's really small, can't really see what's going on, is there anyway to maximize it?
Symmeteer27 Aug 2013, 05:36
I also got out in 59 cycles and 4 treasures. Great game, great concept, great level progression. It was also interesting that leveling up simply was a matter of encountering ghosts rather than fighting them - that simplified the gameplay a lot.
kristof27 Aug 2013, 13:44
Awesomely polished game! Cool how many items and gameplay features you managed to finish. Also the level design is awesome! Everything fits perfectly.
magicdweedoo
magicdweedoo27 Aug 2013, 13:49
wowww this is definitely one of my favourite LD games i've played!!! i got 48 cycles and 2 treasures but I would have tried to get all of them if I knew the yellow thing ended the game.
Sense
Sense27 Aug 2013, 13:58
Awesome graphics and gameplay, nice !
Tanser27 Aug 2013, 16:16
The game have great tone and feeling. The graphics are great! Also really nice fit with the theme!
iiechapman
iiechapman27 Aug 2013, 18:09
These graphics are amazing, love the artwork. The concept is great, the "do something over and over in ten seconds" idea was one I wanted to see well done and you nailed it!
AdventureIslands
AdventureIslands27 Aug 2013, 18:42
Finished it with 59 cycles! Really nice work! Proceeding and gaining abilities was interesting, you could have explained somewhere what the bravery does though, that took a moment to figure out. There should be some music!
angrygeometry
angrygeometry27 Aug 2013, 22:20
this is ridiculously good. seriously.
Sephiroth87
Sephiroth8728 Aug 2013, 23:24
This was greta, nice graphic, nice gameplay, too bad there's no music...
I'd say the screen size was a bit too small
Beardbotnik
Beardbotnik28 Aug 2013, 23:25
Amazing job, the sprite art is really well done, the gameplay was interesting and had decent pacing and the controls worked really well. I really like with a little bit of music it could have really set a mood of some sort. Otherwise I feel like it was really good!
Jimanzium29 Aug 2013, 12:20
Best game that tried to do something like this that I've played this LD, very good job and the graphics were fantastic
Alexander Ponomariov29 Aug 2013, 17:40
Interesting solution, never played anything like this! Five balls!
Erkberg
Erkberg30 Aug 2013, 01:43
Great idea! I really liked the gameplay and the graphics. The stepping sound got a little annoying though.
PeaCe
PeaCe30 Aug 2013, 07:23
Very nice game!
TakeNapEveryday
TakeNapEveryday30 Aug 2013, 20:12
Great job. 53 and 4. Wish there was a full-screen or 2x scale option.
canvapps
canvapps31 Aug 2013, 14:28
It is quite creative. I really was missing an rpg type game :)
Great work!
Ravenous Games4 Sep 2013, 14:10
Fun game! I like the base mechanic quite a bit.
rincewind_cz5 Sep 2013, 06:53
Nice graphics, some music would be great.. Overall good job :-)
Diogo Muller5 Sep 2013, 11:15
Took me 60 cycles, but I finally got out with all the treasure. Great game!
foumart5 Sep 2013, 11:38
Nice mood and addictive gameplay. I like the less burdensome direction you've taken when there are not "lives" for the player to worry about :) Maybe a pause/messege screen will be helpfull because I was not able to read what I've taken in the last second.
AlexFili5 Sep 2013, 18:09
This game is like an interesting mix between Zelda and Metroid. I like the fact that you have to experiment for a while before you understand what you're meant to do. The 'bravery' bar was quite a good idea and I liked breaking down the walls with the gauntlet. Overall a great game and definitely a lot of fun
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