
Particle Fighter
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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I decided to make a arcady fighter game with massive particle effects all over the place.
It's absurdy colorful and quite fast therefore it needs a little bit of practice.
Gameplay video: http://www.youtube.com/watch?v=T5sJ8e_FMZk
Controls: WASD, v(fps/stats), mouse
Bouncing: Generates extra acceleration (capped at ~2.5)
Power-ups:
Cross: Invulnerability
Lightning: Faster reload speed
Skull: Kills everything
Time-Modifications:
Droped Energy: +1.0 sec
Bounce: +0.3 sec
DoubleBounce: +1.0 sec
Enemy Collision: -3.0 sec
Getting Hit: -0.05 - -0.25 sec (level 1)
Level increases over time and so does received damage.
Used Tools:
Libgdx + Libgdx ParticleEditor+ cgMusic + Audacity + 3ds Max + ship.shapewright.com
It's absurdy colorful and quite fast therefore it needs a little bit of practice.
Gameplay video: http://www.youtube.com/watch?v=T5sJ8e_FMZk
Controls: WASD, v(fps/stats), mouse
Bouncing: Generates extra acceleration (capped at ~2.5)
Power-ups:
Cross: Invulnerability
Lightning: Faster reload speed
Skull: Kills everything
Time-Modifications:
Droped Energy: +1.0 sec
Bounce: +0.3 sec
DoubleBounce: +1.0 sec
Enemy Collision: -3.0 sec
Getting Hit: -0.05 - -0.25 sec (level 1)
Level increases over time and so does received damage.
Used Tools:
Libgdx + Libgdx ParticleEditor+ cgMusic + Audacity + 3ds Max + ship.shapewright.com