Particle Fighter

Particle Fighter

This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
(may not load correctly).
audio: 2.94
coolness: 0.73
fun: 2.71
graphics: 4.00
humor: 1.81
innovation: 2.40
mood: 2.52
overall: 2.94
theme: 2.63
I decided to make a arcady fighter game with massive particle effects all over the place.

It's absurdy colorful and quite fast therefore it needs a little bit of practice.

Gameplay video: http://www.youtube.com/watch?v=T5sJ8e_FMZk

Controls: WASD, v(fps/stats), mouse

Bouncing: Generates extra acceleration (capped at ~2.5)

Power-ups:

Cross: Invulnerability

Lightning: Faster reload speed

Skull: Kills everything

Time-Modifications:

Droped Energy: +1.0 sec

Bounce: +0.3 sec

DoubleBounce: +1.0 sec

Enemy Collision: -3.0 sec

Getting Hit: -0.05 - -0.25 sec (level 1)

Level increases over time and so does received damage.

Used Tools:

Libgdx + Libgdx ParticleEditor+ cgMusic + Audacity + 3ds Max + ship.shapewright.com
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