Planet Smasher

Overall★★★★★★★★★★2.68
Fun★★★★★★★★★★2.68
Innovation★★★★★★★★★★3.19
Theme★★★★★★★★★★2.67
Graphics★★★★★★★★★★1.86
Mood★★★★★★★★★★1.75
Coolness★★★★★★★★★★36%
Something something nature of time, something something relativity. Let's smash some planets together! It is the way of the universe. For some reason you have 10 seconds.

screenshot

Comments13

mikegbrown
mikegbrown27 Aug 2013, 14:01
I think this could be a really neat core mechanic. It took me a minute or two to find how the smaller balls orbit. but was neat to try and exploit that. Well done.
oajfh27 Aug 2013, 14:06
Cool mechanic, yeah. I wouldn't mind to see this expanded a bit more.
RoseNinja27 Aug 2013, 14:19
nice idea, well done
DaGamesta
DaGamesta27 Aug 2013, 14:19
Agreed, the mechanic was interesting, though the game was too simple, no real graphics or music. Still, it's a great start, for what it's worth it's rather flawlessly programmed.
brodavi
brodavi27 Aug 2013, 17:20
I like this! Fun mechanic. I would suggest trying to restrict the planets from entering a tight orbit. Makes it too easy to just let them 'spin themselves to death' with each other. I like trying to 'fling' them better. But they are quite small, and it is a challenge!
Komradus28 Aug 2013, 14:00
I've been wanting to make something like this for ages. It's great to see someone else thinks alike. Well done.
Diptoman
Diptoman28 Aug 2013, 14:19
Simple but quite challenging. Good job with the programming. Could have used a decent background and gfx though.
ananasblau
ananasblau29 Aug 2013, 23:11
It didn't feel fair, I always have the feeling that the planets should have collided. maybe if you slow time down, zoom in and show me how close they where when they didn't hit each other. That would give me a feedback and give you something to put some more relativity to it. If you do slow down, don't forget to add something like movement vectors or similar to indicate the high speed the planetsI are flying at. I recently played a lot of Solar 2 and I LOVE CRASHING planets :D

and yes, sounds, music, better graphics, c'mon bfxr, greasemonkey's atrk-bu.py and cloudy images instead of filled circles, all things you should get sorted before the compo and have ready in your codebase.
canvapps
canvapps31 Aug 2013, 14:36
simple game, but incredibly addictive mechanics!
those are the best ones :)
matthias_zarzecki1 Sep 2013, 09:28
Nice idea with the physics!
alexandervrs
alexandervrs3 Sep 2013, 13:18
That is a pretty clever game mechanic really. Add some graphics, explosions and powerups (like one that increases gravity range and/or power) and it will be a cool game.
withoutpillow
withoutpillow3 Sep 2013, 15:08
cool mechanics. kinda fun once you get the hang of it.
thesunnyk
thesunnykauthor4 Sep 2013, 11:31
Thanks for the love guys, it's really built up my confidence. I'll try a game for LD28 and hopefully it'll be better.
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