On MacOS X 10.8.4, I get "PolyBlade cannot be opened because of a problem. Check with the developer to make sure PolyBlade works with this version of OS X."
I'm sorry if there are problems with the OSX distro, I don't have OSX nor do I know anybody who does so I wasn't able to test it. I followed the instructions from Love2D but I will look into it.
With the lack of controls explanation and objective info, I actually didn't realise that mouse clicks attacked. I got to Level 33 by just kiting enemies around.
It's a nice little 2D game once such things were figured out though.
For people on MacOS, if you have the LÖVE engine downloaded, you can just zip the contents of the folder, rename the archive.zip to <anything>.love, and then run that.
Very cool idea. The game feels kinda empty; some music would be good. The graphics were good, but I think the player should have stood out better from the background. Nice!
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It's a nice little 2D game once such things were figured out though.
Either way, nice graphics, loved the talkative character.
The game was very smooth and precise and the short range was a very interesting twist.
It suffered from the lack of sound.
Quite a nice game!