Your battery only lasts for 10 seconds! Hurry up and grab another one! Art, Design, Code by Tom "@TomSmizzle" Smith Music, Sound by Martin "@BionicSheep" Falder
I love the drumloop for the timer, and the violent shaking for whenever you recharge. It took me a while to process that R reset you from a checkpoint (And it's a bit too far from the Z key if you were using that to jump), but once I did the game became a whole lot more fun. It became almost rhythm game-esque in parts which was really rad.
I really enjoyed this game. I didn't play all the way through -- I gave up once the timing got a little too difficult for me right now. But I got a good feeling playing it, and really liked the fight against the clock and rhythm beep-boop laser evasion level design. Good job!
I really enjoyed it! I loved that the music tied in with the battery meter and the turning on and off of the lasers. The little things like the screen shake and the platforms changing colors were great as well! The graphics were a bit messy, but they worked. The platforming controls also felt a little bit off, particularly with the way the character jumped, but I was able to manage. Great job!
I love the way the music is tied into the level design, and the level design into the theme. The controls are a little frustrating for as challenging as some of the platforming got, though.
This game is great! I love the trippy visuals and the sound design. The way you time game elements with the music to create a rhythm to the platforming is fascinating. Really cool.
Comments11
I loved that the music tied in with the battery meter and the turning on and off of the lasers. The little things like the screen shake and the platforms changing colors were great as well!
The graphics were a bit messy, but they worked.
The platforming controls also felt a little bit off, particularly with the way the character jumped, but I was able to manage. Great job!