Quartz

Overall★★★★★★★★★★3.38
Fun★★★★★★★★★★3.34
Innovation★★★★★★★★★★3.28
Theme★★★★★★★★★★3.34
Graphics★★★★★★★★★★3.79
Audio★★★★★★★★★★3.18
Humor★★★★★★★★★★1.89
Mood★★★★★★★★★★3.68
Coolness★★★★★★★★★★55%
About-
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You are deep inside the earth and you need to get out. You have a power that can help you, but it will only last for 10 seconds before running out. Spend your time wisely to solve the obstacles keeping you trapped.

Verified working on Windows 7 64-bit and Ubuntu 12 64-bit

Tools-
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Language: Java
IDE: Eclipse
Graphics: Paint Tool SAI
Music/SFX: Ableton Live

sound effects didn't actually make it in time, I made maybe about half of them but it sounded confusing with only some things making noises, so I removed all of them for consistency. Enjoy the music, though!

Comments26

DaanVanYperen
DaanVanYperen26 Aug 2013, 10:36
Can't get it to run, opens for just one second then closes.
zedutchgandalf
zedutchgandalf26 Aug 2013, 13:41
Unable to launch it. It immediately crashes with a java.lang.UnsatisfiedLinkError: no lwjgl in java.library.path
May I recommend JarSplice? (http://ninjacave.com/jarsplice)
Also, java executables are generally multi-platform (not windows-only)
Vavassor
Vavassorauthor26 Aug 2013, 16:56
I initially used jarsplice and didn't include the natives for non-windows by accident, hence the link error on non-windows OS's. The current version ought to work.
Vile Smile
Vile Smile27 Aug 2013, 01:26
Very nice!

The platforming controls were a bit difficult to use. There was no sound, but the artwork was gorgeous. The concept was interesting and unique.
NiceAlexanderAS27 Aug 2013, 02:18
Nice art! like the platform game, good work :D
patrickgh3
patrickgh327 Aug 2013, 02:37
I loved the dreamy and mysterious environment. The music and graphics were beautiful. Awesome! :D
EvilObjective27 Aug 2013, 03:44
I really like the artwork and the sound. Cool concept.
lcass27 Aug 2013, 17:18
lovely game.
almightyzentaco
almightyzentaco27 Aug 2013, 17:41
Very interesting game concepts. I like the music and graphics as well, reminds me of Cave Story. Thumbs up.
lazyeels
lazyeels27 Aug 2013, 17:48
Wait, what's this? Looks and feels interesting and moody! I enjoyed the ambience and overall experience, perhaps tool many keys. You could just use one for the specials and cycle through your abilities? Brilliant work for such a short development time.
Vavassor
Vavassorauthor27 Aug 2013, 18:32
Yeah, I kinda offered a lot of controls because I knew you would have to move, jump, and use the intangibility thing all at the same time which can be awkward, so it seemed like it was better to give people choice to find something comfortable. Maybe that was unnecessary, though.
johnfn
johnfn28 Aug 2013, 00:12
Wow, beautiful visuals and audio. Great mood, and fun platforming with a clever twist. Great scores across the board! My main complaint is actually not your fault at all: my Macbook can't handle more than 2 keyboard-keys being pressed at the same time, which makes this game really hard and awkward to play. I would suggest changing the special key to shift, which doesn't count towards the limit (and I can't imagine anyone complaining about doing so).

Still, tried to score you as if that wasn't the case.
Tym0r28 Aug 2013, 00:14
launches but closes again after 1 sec. win7 64bit.
zn01wr28 Aug 2013, 00:18
The music creates quite a dark mood, which fits well with the drawing. Good work :D
Beanalby
Beanalby28 Aug 2013, 00:20
I really liked it, interesting mechanics and exploration.
dook28 Aug 2013, 19:01
Couldn't get it to run either. Windows 7 with Java 7 installed :/
MuciojadPL
MuciojadPL28 Aug 2013, 19:18
I can't play it too,after one second game is exiting.
Aslai28 Aug 2013, 19:33
This entry was beautiful. I was incredibly frustrated by not being able to jump while ghosting, but it was otherwise an perfect game.
Vavassor
Vavassorauthor29 Aug 2013, 02:48
Regarding ghosting while jumping: basically when I had it work that way there wasn't anything to prevent you from jumping while inside a wall and you could use it to glitch through walls and floors. I know its kinda annoying to ghost too early and have it cut short your jump arc, but I didn't figure out a good way to fix it in time.
Endurion
Endurion30 Aug 2013, 06:16
Won't run, opens window and closes:

Exception in thread "main" java.lang.NoClassDefFoundError: Gyp/jar
Caused by: java.lang.ClassNotFoundException: Gyp.jar
Emilien Gorisse30 Aug 2013, 21:46
Arg, I cannot play either. I tried it with a 64bits widows 7, java 7. Here is the trace:
Exception in thread "main" java.util.InputMismatchException
at java.util.Scanner.throwFor(Unknown Source)
at java.util.Scanner.next(Unknown Source)
at java.util.Scanner.nextFloat(Unknown Source)
at entities.Entity.load(Entity.java:38)
at engine.World.loadLevel(World.java:102)
at game.Game.newGame(Game.java:66)
at game.Game.<init>(Game.java:41)
at engine.RTSTest.start(RTSTest.java:71)
at engine.RTSTest.main(RTSTest.java:292)
AL lib: (EE) alc_cleanup: 1 device not closed
Toadpud
Toadpud30 Aug 2013, 22:09
Very well done!
jplur
jplur30 Aug 2013, 22:40
Lovely artwork and atmosphere! It fit the theme well although the pace was a little slow. Pretty nice overall. Also, the parallax background was a great effect, nicely polished ;)
theholychicken31 Aug 2013, 10:19
Beautiful style! Very cool concept.
I got stuck because it seems I cant jump while invisible, so I'm not sure how to continue.
Great work though!
naufr4g08 Sep 2013, 02:28
I can't play the game.

From command line I get this error:
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Exception in thread "main" java.util.InputMismatchException
at java.util.Scanner.throwFor(Unknown Source)
at java.util.Scanner.next(Unknown Source)
at java.util.Scanner.nextFloat(Unknown Source)
at entities.Entity.load(Entity.java:38)
at engine.World.loadLevel(World.java:102)
at game.Game.newGame(Game.java:66)
at game.Game.<init>(Game.java:41)
at engine.RTSTest.start(RTSTest.java:71)
at engine.RTSTest.main(RTSTest.java:292)
AL lib: (EE) alc_cleanup: 1 device not closed
BlackBulletIV14 Sep 2013, 10:16
Very nice concept, good graphics, mood, and music. I did find the puzzles a bit frustrating, and it didn't take long to get stuck, but nice overall.

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