Ludum Dare #27compo
QuickWar
<WIP>
Controls:
R - Reload (WARNING: Reloading dismisses any ammo you have in current clip)
W/S/A/D - Movement
SPACE - Fire weapon
V - Melee Attack
L-SHIFT - Sprint (If Stamina reaches 0, you have to wait for it to reach 100 again, so run wisely)
Bugs list:
- Having a weapon, dropping it and then picking it up again doesn't reset the current clip ammo.
- Deafening Game Over sound (possibly multiple calls on the Sound.DEATH.play() method)
Controls:
R - Reload (WARNING: Reloading dismisses any ammo you have in current clip)
W/S/A/D - Movement
SPACE - Fire weapon
V - Melee Attack
L-SHIFT - Sprint (If Stamina reaches 0, you have to wait for it to reach 100 again, so run wisely)
Bugs list:
- Having a weapon, dropping it and then picking it up again doesn't reset the current clip ammo.
- Deafening Game Over sound (possibly multiple calls on the Sound.DEATH.play() method)




Comments6
I got to wave 12 on my second try. A good mix of hard and reasonable. I liked the weapon upgrades, G to drop was a little bit eh, but oh well. The GUI was very nice. GOOD work. Keep it up, man. I can't wait to see what you come up with next time!
Thank you for your nice feedback!
Pardon once again for the bugs.
Still managed to be sort of fun. G to dropping a gun to pick a katana over and over got frustrating! Music fit it well.