Reactor madness!

Overall★★★★★★★★★★2.77
Fun★★★★★★★★★★3.00
Innovation★★★★★★★★★★2.33
Theme★★★★★★★★★★2.64
Graphics★★★★★★★★★★3.61
Mood★★★★★★★★★★2.13
Coolness★★★★★★★★★★35%
In a not so ordinary place a entity suddonly appears.
The entity knows not what who/what/where he is, the only thing he knows is that that big blue thing is important.

A moment later portals open up and creatures come out, they charge him, leaving him no other option than to fight to protect himself and the precious blue structure.

PS:
Controls are WASD to move and arrow keys to shoot!
Hide behind the trees for cover the mobs cannot see you there!

PPS:
Keep strong, and stay alive!

Comments14

Steve
Steve26 Aug 2013, 09:30
Well, I died. Pretty cool though! Nice graphics.
Sheep26 Aug 2013, 09:42
The graphics look nice. The game gets pretty hard after 40 seconds. I wished there was some sound. The shaking effect is pretty cool :)
BradleySmith
BradleySmith26 Aug 2013, 23:07
This is awesome and very well designed, really nice art style you have too. Really like the walking animations. Rated very highly. :)
Suese
Suese27 Aug 2013, 15:32
Great colors. Good start.
emveyh
emveyh27 Aug 2013, 19:52
Neat :) I really like the character animations
rylgh27 Aug 2013, 20:41
The wobblewalking was a nice touch. Was fun to figure out that I could hold down all 4 arrow keys at once :D
psychomonster
psychomonster27 Aug 2013, 21:09
there is no sound... but graphics are very good. Like it ;)
jay griffin27 Aug 2013, 23:59
Looks fantastic and quite a lot of fun to play. I always have a little trouble playing twin-stick games on the keys but it worked pretty well here. Good stuff!
zillix
zillix28 Aug 2013, 06:28
loved the offbeat setting. nicely done!
futuristteletex29 Aug 2013, 07:49
pretty fun! controls worked pretty well too! enjoyed it! liked the art too =)
Fififox
Fififox30 Aug 2013, 10:32
Solid entry, pretty fun and with nice graphics and good camera movement / shaking.
Raiyumi
Raiyumi4 Sep 2013, 05:23
Really interesting game, I liked it. :)
Would've liked some sound, though.

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