
ReTurtle
This game is from the old Ludum Dare platform. You can try viewing the original page on Web Archive
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Simple game about taking a boss down in 10 seconds. Unfortunately you don't have the power to do it by yourself. You might do it if you help yourself, but it gets much easier with the help of you, you and you -- or does it? Just try not to shoot yourself, have fun, post your times and sorry for no sound.
Update: Now with post-mortem ( http://www.ludumdare.com/compo/2013/09/03/294584-returtle-postmortem/ ) and post-compo-version.
Update 2: The changes for the post-compo-version explained: http://www.ludumdare.com/compo/2013/09/13/returtle-revised/
To start click a pod, more are unlocked after starting through the previous ones.
Controls:
WSAD to move
Left Mouse Button to shoot (Hint: not shooting makes the next shot stronger, the red ring shows charging state)
Right Mouse Button to pull up shield (Hint: some projectiles bounce off the shield depending on angle, bouncing increases their power)
HINTS:
* You can restart the current round by pressing r. I suggest to use this if you get hit really early in the fight. If you did considerable damage and don't understand the rules yet, just let the 10 seconds run out.
* The charged shot (wait one second after a shot to let the ring around the controlled player align again) does significantly more damage, try to use only that.
Update: Now with post-mortem ( http://www.ludumdare.com/compo/2013/09/03/294584-returtle-postmortem/ ) and post-compo-version.
Update 2: The changes for the post-compo-version explained: http://www.ludumdare.com/compo/2013/09/13/returtle-revised/
To start click a pod, more are unlocked after starting through the previous ones.
Controls:
WSAD to move
Left Mouse Button to shoot (Hint: not shooting makes the next shot stronger, the red ring shows charging state)
Right Mouse Button to pull up shield (Hint: some projectiles bounce off the shield depending on angle, bouncing increases their power)
HINTS:
* You can restart the current round by pressing r. I suggest to use this if you get hit really early in the fight. If you did considerable damage and don't understand the rules yet, just let the 10 seconds run out.
* The charged shot (wait one second after a shot to let the ring around the controlled player align again) does significantly more damage, try to use only that.