(Fancy British accent) Rick Rodo's life was changed when the buffet was discovered in 20XX. By monopolizing the buffet industry, Rodo rose to the top and became a kajillionaire. Life was all well until Luke Lucrum appeared! With his gang of Ludicrous minimum wage workers, Rodo finally met his match. In order take back his throne of King of Buffets, it looks like Rodo's going to need to infiltrate Lucrum's buffet and eat all the food with the 10* seconds.
*helpings (if you still don't get it, we're referring to food)
Made with Game Maker Studio. A Web version will hopefully be up in the following days. Instructions are in the game. Enjoy, and please let us know what you think!
Credits:
Programming - Adam V. (Wizered67)
Graphics - Josh D. (Hoovyscoot), Paul K. (Pandadog123), Andrew T., Ryan G. (Viper1044)
Audio - Kevin L. (Kayfon)
Level Design - Ryan G. (Viper1044), Adam V. (Wizered67)
Voice Acting - Josh D. (Hoovyscoot), Paul K. (Pandadog123)
It has a nice idea, and nice artwork but the gameplay had a lot of problems: combat felt like it was just about mashing spacebar in a pattern, no skill or strategy involved. Spoon tossing from guys right in front of you, or when you're in a fight at all, was an annoyance.
Artwork and music were pretty decent, voice acting was an added bonus too, but gameplay is where it suffers IMO.
really good job on the graphics and audio, gameplay not so much everything was ok (but very repetitive) except the combat witch was pretty much running up to an enemy and mashing spacebar(being able to attack and move and giving the waiters a melee attack would have probably made it alot better and maybe more heath but more punishment for death(like restarting that serving)
The music was great and the graphics were good, but the gameplay got very repetitive after a few levels, and the spoon tossing at close combat got frustrating. It looks like when you fight a waiter the "tell" he does just before throwing the spoon does not trigger so you can't dodge except to wait for him to throw then pop up and attack blindly for a short period of time.
I really liked the humor behind this, but it got tedious fast listening to "SPOOOOON TOOOOSSSSS!" over and over and over and over. Not to mention, I can barely see those spoons coming, so death ending up feeling very cheap. The humor behind this game was something of a saving grace though.
TABURU FRIPPU! Adopts the dynamics of a pre-NES era action game (albeit with a larger health meter than we may have expected back then :P) which is neat.
For some reason, the game isn't working properly for me. The characters appear as semi-transparent white rectangles, and there are a bunch of characters strewn across the screen. If it means anything, I'm using Windows 7. Any idea what I could do to fix it?
Thanks for the comments everyone. We definitely agree about the issues with combat, as it was unfortunately rushed near the end. Glad you thought it was funny, that's exactly what we were going for.
@Vnator I'll be putting up a web version in the coming days if possible, and that may fix it. I'm not sure what the issue is though.
This was highly silly, and I've always appreciated silly. I also liked the clever twist on 10 Seconds (as in Second Helpings of food). Gameplay was pretty sorely lacking, though. With no way to predict and jump the projectiles at point blank range, and no way to use skill to evade enemies, it was really just a button-mashing fest.
To illustrate: I was pretty proud of sliding under one table, leaping over a spoon to just land on another table, and chaining it into another jump as I attempted to leap over a waiter... only to find that I was stopped by an invisible wall. Instead, I slid down to the floor, mashed spacebar for a bit, took a few unavoidable spoons to the face, died, and had to try again.
Gameplay critiques aside, congrats on putting together a game, and good luck in your future endeavors!
OMG, this game was super funny! That "SPOON TOSS!" and "TABLE PUSH!" were cracking me up! You make them sound like Pokemon attacks XD Great job on this! Never laughed this much while playing a game! :) RATED HIIIIIIIIIGH! XD
Thanks again for the feedback everyone. Unfortunately I probably will not be able to put up a web version because it causes some audio bugs that I don't currently have the time to fix.
Fun game, The jumping and sliding is really cool. Sorry it took me so long to finally get around to playing it. I was curious when you mentioned that you had a similar interpretation of the theme as me. SPOON TOSS! (oh now I see that other people thought the same thing to write spoon toss) so TABLE FLIP!
Artwork and music were pretty decent, voice acting was an added bonus too, but gameplay is where it suffers IMO.